Allied races: Our new allies will join the factions and players will be able to unlock the ability to play their race. There are 6 planned for launch. Horde: Nightborne, Highmountain tauren, Zandalari troll. Alliance: Void elf, Lightforged draenei, Dark Iron dwarf. Additional races are planned for the future. Receive a Heritage Armor set, if you level an allied race character to level 110.
The amount of bots in this game is absurd. Constant flow of cheap herbs and other crafting reagents coming into the game and nothing is being done about it. I've noticed there is two big players working the auction house with their massive bot accumulations. These 2 big players appear in over 30% of the auction houses across all NA Servers. I've not checked in EU or other regions but I'm assuming they are also plagued. I've included some screenshots just so you can see how bad it is.
In player vs. player designated zones, you will still be viewable and attackable by players, but you are not left completely defenseless. While engaged in a Pet Battle, any attack from another player will break you out of the battle. You will receive a 3 second damage shield that will absorb 50% of incoming attacks. The same exact wild pet that you were previously battling will respawn after you come out of combat with the other player. However, if you defeated the primary pet in battle prior to leaving the match, the pet and its team will not respawn.
Thanks for this guide. In the preparation section, you could add Goblin Gliders which are always super useful. I also recommend picking Northrend Engineering and Draenor Archeology as temporary professions. The first allows the use of the loot-a-rang toy which allows looting movs from a distance. The second one is required to picknsome treasures in Draenor.
Rogues can make fast money from pickpocketing mobs, opening lockboxes and selling items that drop from those on the AH. If you don't have a rogue make one and get him to at least level 16. Rogues can also make some money by picking locks for people and getting tips. Not a great revenue source, but a decent one to supplement multiple strategies for making money. Generally, the usual lockpicking tip is between 50s to 1 gold, the most common being 50 silver. Sometimes, you can get lucky and have someone tip up to 5 gold for lockpicking several (or even just one) boxes. It's always beneficial for a rogue spending time doing repairing, training, etc. in a city to put up a lockpicking advertisement on the trade channel. Just make sure you let the buyers decide the price and that your lockpicking level is high enough.
Void elf - "Many have sought to harness the corruptive magic of the Void. Most who tried have fallen into madness. Determined to use this power for the good of Azeroth, Alleria Windrunner is the first mortal to succeed at defying the shadow's whispers. Coming to the aid of a group of her kin who nearly gave in to the darkness, Alleria has vowed to train these Void Elves to control the shadows within them and pledge their newfound powers to the Alliance."
Nearly all quests offer cash or items as a reward, and often both. While completing quests shouldn't be your main form of wealth generation, it is something you are going to do anyway. The key to making the most of quests is picking your reward items wisely. Don't always pick the item that most fits your class - if it isn't demonstrably better than your current item, instead go for whatever reward sells for the greatest amount to the vendor. You can select the in-game interface option to display it in the tooltip. In general, if you can't use a quest reward for your character, pick either a plate-armor or melee weapon as your reward--these tend to sell to vendors for more than other items.
The expansion brings a major change to the PvP ruleset on each realm. Every realm by default only allows players to attack NPCs in the open world; players who wish to engage in world PvP now have a setting called "War Mode" that can only be toggled on or off in their faction's capital city (i.e. Stormwind for the Alliance and Orgrimmar for the Horde). While in War Mode, players have access to new talents and abilities, as well as a slightly accelerated rate of XP gain. Characters with War Mode activated are only able to see other players with War Mode, unless in their own capital cities.
AH Profits Alchemy AoE Farming Auction House Flipping Auction House Tips Badlands Battle Pets Blackrock Ore Blacksmithing Borean Leather Dark Whelpling Embersilk Cloth Enchanting Engineering Felblight Fishing Garrison Hellfire Peninsula Herbalism Hillsbrad Foothills Icecrown Instance Farming Kun-Lai Summit Leatherworking Linen Cloth Low Level Farming Mining Mote of Harmony Nagrand Northrend Primal Spirit Rare Boss Farming Rugged Leather Silithus Silk Cloth Skinning Sumptuous Fur Tailoring Tanaan Jungle Transmogrification Gear Twilight Highlands Uldum Volatile Air Warlords of Draenor Windwool Cloth
Improper leveling of your production profession skills can cost a small fortune. Heck, even proper leveling of some production skills can cost a small fortune. And keep in mind that equipment you produce using your profession will typically be slightly worse than equipment otherwise obtainable at your level via the Auction House and/or instances. It is therefore strongly recommended not to take on a production trade skill until you hit at least level 30, or better yet, level 70+. However, if you are determined to take on such a profession (particularly under level 30), read a suitable leveling guide in order to gain whatever skill level you desire for the least amount of money.
Azeroth paid a terrible price to end the apocalyptic march of the Legion’s crusade—but even as the world’s wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, gather your allies and champion your faction’s cause—for Azeroth’s future will be forged in the fires of war.
If you frequently run instances, then Deadly Boss Mods is one of the best addons you can possibly have. In fact, it’s the most downloaded addon for WoW on Curse. Essentially, it alerts you on everything you need to know about a dungeon while you’re in one so that you can keep yourself alive. It’s pretty customizable, and it interacts with other people who have the addon as well, so going in with a party can really help utilize this addon’s full potential.
Island Expeditions are three-man scenarios that pit the team against three enemies using what Blizzard calls “advanced A.I.” That means the enemies will act more like players, pursuing goals proactively and filling class roles. The expeditions take inspiration from action RPGs, with randomized areas that mix up the experience each time. Players’ main goal will be obtaining resources more quickly than their foes, and expeditions should last 15 to 20 minutes. While primarily meant for PvE, there is a PvP mode that replaces the opposing A.I. with teams from the enemy faction.
Elemental items (Primals, Eternals, etc.) can be a good source of money, because they are always in demand on the AH. See which mobs you will most benefit from farming, then set out for a few hours. In the process you will also most likely collect significant vendor trash, and may get other profitable item drops as well. Note, however, that older elemental drops usually lose profitability compared to newer ones, i.e. Primal Water sold well to level 70 players in BC, but sells far less well to level 80 players in WotLK, because level 80 gear requires Eternal this'n'that.
This farm almost did not make the list, since every YouTuber and farmer alike has beaten it to death since it first appeared sometime in 2012. There are so many videos on this spot, that it's hard to to stumble across one, even while searching for something completely mundane, like chicken wings or golf clubs. Anyway, you want to pull the entire instance without aggroing any of the bosses, and if your a skinner you an make slightly more gold by skinning the hides. Generally this farm is being phased out by the lvl 58 twilight outpost farm, and with good reason. It's better and does not require you to enter the instance. So more drops for you! Not sure, why anyone would pick this spot over the latter unless you were really interested in increasing you skinning level.
Potions serve more utilitarian purposes, and it's up to you to decide whether to make use of them. The most common is the Swiftness Potion, which can provide you a handy boost in speed while going after annoying quest objectives indoors. These are generally MASSIVELY overpriced, because people know how useful they are. I opted not to spend the gold since Warriors are already fairly mobile, but slower classes may benefit greatly from these.
KUI Nameplates offer the highest degree of customization and accuracy. For example, you can easily configure the nameplates to enlarge and change color when a target reaches a certain percentage of health, which can be very helpful for classes with executes. They always correctly display your debuffs, and their click box is very accurate. Some setup is required, although it is very simple and straightforward.
Anything that can be answered by reading the recent discussions on the subreddit, has a yes/no response or can be looked up on sites in the community resources should not be posted in a thread of its own. Questions such as 'What is this worth?', 'Did I make a mistake?', 'What do I do with XYZ?' or 'Should I buy/sell this?' will be directed to the Daily Questions sticky.