To use it as an auctioneer, send all your auctionable items from your alts to your bank alt, and organize all your auctions from this character. This saves your time spent on auction house management, focuses all your income to one character and allows for easier overview of your cash flow. Consider using an alt management addon to be able to access all information about your alts from your bank character. One such addon is Altoholic
World of Warcraft is setting itself up for a dangerous pattern of game design where mistakes are completely erased and not iterated upon and players who play the game for other amounts of content other than raiding in mythic plus will be left with nothing to do in the future due to the lack of iteration upon pvp systems and crafting systems within the game. World of Warcraft is on track for a downward spiral, and only new direction and acceptance of mistakes will help this dev team move forward in a positive direction.… Expand
I now have a Patreon Page where you guys can support me while I work on Vanilla WoW leveling guides every day.  I appreciate all of you who support me on there, it means a lot to me right now.  Doing this full time is taxing on my financial situation.  My goal is to make the best Vanilla WoW leveling guides on the web and the donations keep me going at it healthfully.  There is also cool rewards you get in return for donating.  Thanks!
Nov 8 New player! Hi there, I'm a new player. I just started today and it's a lot of game to take in. I was wondering if anyone has the time to explain/help me with general information about WoW. I'm an Orc Warrior in Emerald Dream server. I'm currently a free-to-play as I'm wanting to check the game out before I invest. Also, is this a good server? I was looking for a balanced server (Alliance:Horde) with good PvE/PvP content. Thank you!Beysiq5 Nov 8
It seemed like the Horde players at BlizzCon sat divided during the opening ceremony Before the show started, players cheered for Sylvanas Windrunner, the current, evil(-ish) warchief of the Horde, when her picture showed up on screen. But when the Lost Honor cinematic played and Saurfang talked about “wanting his Horde back,” the audience had a massive, excited reaction.
With G'huun's threat eliminated, the Horde and Alliance return their focus to the war. While the Horde procures the Scepter of the Tides, a legendary artifact capable of controlling the seas, the Alliance dismantles a potential alliance between Sylvanas and the vampiric San'lyan Elves. The Alliance begins to gear up for a preemptive strike against Zandalar, with the goal of crippling the Golden Fleet before it can be used against the Alliance and driving a wedge between the Zandalari and the Horde.
Additional information for residents of Quebec only: The regular annual rate for persons applying for the Triangle credit card is 22.99% for cash transactions and related fees and 19.99% for all other charges. Some applicants may receive a higher or lower regular annual rate depending on a credit evaluation. The minimum payment is the sum of (a) interest and fees shown on your statement, (b) the greater of any amount past due or any balance over your credit limit, (c) the amount of any equal payments plan instalments then due, and (d) $10. Balances under $10 are due in full. For residents of Quebec, the period between the statement date and the due date for payment is 26 days. The billing period covered by each statement can be from 28-33 days. The Triangle Mastercard does not have an annual fee. Examples of borrowing costs (rounded to the nearest cent) assuming that all charges are purchases bearing interest at the regular annual rate of 19.99%, a 30 day month, no charges made on special payment plans and no other fees, additional payments or other changes are:
This achievement requires you to completely explore both Kul’Tiras and Zandalar continents, uncovering and mapping all available regions. You’ll likely uncover most of the zones without even trying, as questing while leveling then later completing World Quests will take you through most every part of both continents. The achievements will let you know which areas you still need to discover, such as “Savagelands,” but that isn’t all too helpful. Just look for any areas which are still unrevealed on your world map.
Feb 6 ======= Can't Find the Right Class/Race/Alt? ... ^ Is that big enough? If you're giving advice or answering these threads, see guidelines at the end of this guide. I'm a regular poster on this forum, and one of the most common threads is the classic "I don't know what class/race to be" thread. The main problem with these threads is that the original poster often doesn't give readers enough information to make any suggestions. Help us out, and we'll try to help you :) This is a guide on how to write a detailed "Help me find a class/race" thread. This is not a guide on how to find the right class/race...just on how to ask for help about it. Both sections here can have some gray area, so don't be afraid to give us more information. It's just that veteran WoW players usually know a bit more about the classes themselves so they have more background. They also know more terminology, so it's easier to interrogate them. NEW ADDITION: ICE'S CLASS/RACE SPINNERS! http://img819.imageshack.us/img819/2969/classspinner.jpg ... THINGS THAT DO NOT MATTER: Faction. All classes can be played on both factions. Survivability. Seriously, you can live to hit the level cap. All classes have this. PvP viability. Again, all classes have this. Doesn't matter unless you're twinking. Raid/group desirability. The only reason you'd be refused from a group is because 1) you're undergeared/bad or 2) they have a lot of that class already. Everyone is viable - DPS are balanced, healers are balanced, tanks are balanced. You want the "best" class/race combo. There isn't a best combo or a best class or a best race. It doesn't exist. Most OP (overpowered) class. Blizzard changes the class balance so much that leveling something purely to be "overpowered" is a futile idea. By the time you hit level cap, the balance would have shifted. Right now there ISN'T a super godly class anyway. Most fun class. I want a bumper sticker that says "Fun is subjective." What I think is fun might not be your cup of tea, so making a good suggestion for you based on "fun" isn't going to be accurate. Use this chart: low Impact on Performance high 1 2 3 4 5 6 7 8 9 10 class gear skill spec IF YOU'RE NEW TO THE GAME AND HAVE NEVER PLAYED: ---> OR HAVE NOT REACHED LEVEL 60 YET Do you want to have a permanent pet? Is a temporary one okay with you? Or does it not matter if you have a pet? Are you partial to cloth wearers or do you want a little more bulk in your armor? What have you played in other games before? Maybe you played a caster in another game and liked it, or have a fondness for barbarians/warriors. WoW might have a rough equivalent for you! Do you want to be able to heal yourself and others, or are you okay with lacking those spells? Which is your preference: attacking enemies from a distance or being up in their faces? Are you the sneaky type or do you take pleasure ripping out internal organs as a greeting right off the bat? Do you want to be on the front lines with a shield or watching over your group to keep them safe? Will you be leveling with a friend or mostly on your own? If you're doing it with a friend, what are they planning to level, or have they not decided yet? Have you read about classes at all yet? If so, what stands out as interesting to you? Have you tried any classes already? Are you interested in the lore or story of Warcraft? Some classes have a lot of easily-absorbed lore while others are a little "less detailed" in their history. Interested in roleplaying at all? This goes with the previous question, but some races/classes are easier to roleplay as a newbie than others (with lots of history to adhere to). Do any of the races stick out to you as being attractive? Not every race can be every class, so if you have an early favorite (or if you really dislike one in particular) this can narrow things down.Icedragon172 Feb 6

What’s worse, it’s rarely satisfying when you do make it to a new milestone in your grind to unlock the gear you need. Legion had legendary items that changed the way an ability functioned, which would also completely change the way classes played; the Azerite traits in the Battle for Azeroth are rarely as interesting. Instead, they are simply passive bonuses that, in most cases, help you do more damage without any extra effort on your part. While some classes are lucky enough to have traits that change their gameplay slightly, Blizzard has so far seemed to favor nerfing those traits out of viability for most specs.
Two new raids will be introduced in the update, which differ drastically in size and content, depending on which side of the war you’re on. The Siege of Zuldazar raid will see Alliance players trying to take over a city, but if you’re part of the horde, your version will see you try to defend it. Once you’ve beaten it once, you can then play the other side. The Crucible of Storms raid, on the other hand, is smaller, and only consists of two bosses.
Enchanting is a crafting profession that allows you to enchant gear with stat increases. It also allows you to disenchant gear for crafting materials. Enchanting uses crafting materials that can only be obtained from disenchanting gear. This means the only source is either crafting yourself or buying from other players. As the profession mostly revolves around stat increases only the legion recipes are relevant. Enchanting is also a great source of obliterum. The other ways to make gold with the profession is crafting and selling enchants and doing the enchanting shuffle.
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Cooking is a secondary crafting profession, which is available in addition to your two main professions. It takes various food crafting materials such as meats and fish and turn them into consumable food. The consumables give statbuffs and are used by raiders and other players seeking to maximize performance. It is a great money maker and you should have it on your main.
The amount of bots in this game is absurd. Constant flow of cheap herbs and other crafting reagents coming into the game and nothing is being done about it. I've noticed there is two big players working the auction house with their massive bot accumulations. These 2 big players appear in over 30% of the auction houses across all NA Servers. I've not checked in EU or other regions but I'm assuming they are also plagued. I've included some screenshots just so you can see how bad it is.
1. Signing Guild Charters-Many people will journey to Orgrimmar or Stormwind to get their new guild charters signed by alts and bank toons. This is where you can strike quick and fast without any risk of losing the investment! This is the greatest type of opportunity for any entrepreneur. I have seen anywhere from 5-20g per signature on these charters. This beats the heck out of earning that first hundred gold through mining copper or an alternative profession method. If you are on late at night, that is often times when the most people are looking to get this service done. Supply them with your signature!
Most of the time you spend leveling will involve questing and slaying monsters, but there’s also a lot of travel. Travel earns you little experience (you do gain a bit for discovering new areas), so it’s wise to keep travel to a minimum. The new level scaling system, which scales zones to your level within a preset range, helps with that. You can choose what zones you want to experience and stick with them until you finish their quests.
Allied Races Overview Everything about Allied Races, new playable races in World of Warcraft: Battle for Azeroth, including unlock requirements for each race, Heritage Armor, customization options, and speculation when they are playable. Battle for Azeroth (110-120) Leveling Tips and Consumables How to level from 110 to 120 as quickly as possible in WoW Battle for Azeroth, including recommended zone order, best consumables, general leveling tips, and best addons. Azerite Armor Overview and FAQ Everything known about Azerite Armor and Azerite Traits in Battle for Azeroth including what Heart of Azeroth Level they unlock and how to respec them using an Azerite Reforger. The Battle for Lordaeron - Introductory Battle for Azeroth Quests This guide is an overview of the Battle for Lordaeron scenario, including a walkthrough from both Alliance and Horde points of view. Wowhead's Guide on How to Play World of Warcraft The basics of getting started in World of Warcraft as a brand-new player. Game installation, character creation, how to move, and complete your first quest.
Blacksmithing is a crafting profession that uses bars obtained from melting ore to craft plate armor and weapons, as well as some assorted cosmetic items. In Legion you craft ilvl 850 gear (demonsteel), a mount and a legendary. These are the main gold making opportunities with blacksmithing. Blacksmithing can also create a lot of transmog gear from old expansion. Some rare recipes have looks that are very sought after primarily for weapons.
This farm has the same exact perks as the misty coast farm.  You will be able to gather oddly shaped stomachs, butchered meat, and all the trade goods that exist inside of both containers.  The benefit to this farm over the other is that it takes place much closer to the flightmaster and the mobs are much easier to solo.  Therefore, players with a lower item level can get the job done without having to worry about the elites that surround the misty coast spot.  Again, an AWESOME spot for anyone who skins and by far some of the easiest most liquidatable gold you can make this expansion.

Materials ('mats') - items that get used in professions. This is driven more by use than by source; for example, copper is very easy to mine, but it is widely in demand, and you can often find bargains in copper, bargains you can profit from. Contrarily, some very scarce mats may have low demand, may only be used in one mediocre recipe, and may not sell.
This level range opens a variety of zones from the Cataclysm expansion, which are spread across the game’s original continents, but it’s more efficient to head to the continent of Pandaria. You can spend the entirety of this level range exploring its uniquely themed zones and quests. The Jade Forest, Valley of the Four Winds, and Kun-Lai Summit are our picks, but all the zones are worth checking out.

 Dark Iron dwarf - "Known for their fiery tempers and fierce determination, Dark Iron dwarves have a turbulent history with the other clans. A failed coup in Ironforge ignited the War of the Three Hammers, and many of the Dark Iron once fought in the service of Ragnaros the Firelord. Though one faction is pledged to Queen-Regent Moira Thaurissan, others refuse to stand alongside their kin. The Alliance seeks a united Dark Iron clan to harness the power of Azerite and aid their struggle against the Horde."
Tiragarde Sound and Stormsong Valley are both fairly similar zones, but Stormsong is a little longer, meaning that you might not even have to finish it to hit 120. Tiragarde also comes with a bit of a warning. There are plenty of side quests to do in the zone after you finish the story quests. Don’t do them. It’s not worth the time or the experience you’ll get.
The Alliance are able to unlock the void elves (exiled blood elves who can tap into shadow magic, trained by Alleria Windrunner after her experiences on Argus), Lightforged draenei (draenei members of the Army of the Light who fought the Legion on Argus), Dark Iron dwarves (fire-blooded cousins of the in-game dwarves of Ironforge), and Kul Tiran humans (larger, more heavyset versions of the in-game humans of Stormwind).[6]
Unlock all of the traits in your Azerite Armor. Each piece of Azerite Armor — which can be head pieces, chest pieces and shoulders — has three traits that you can unlocked with Azerite Power, or AP. AP is something that most types of endgame activities will give you in Battle for Azeroth, but some are more effective than others. In the first few weeks, you’ll want enough AP to unlock all of the traits on all of your armor, however much that may be.

If you want to spend as little time on your alt as possible - just do Legion Invasions. You can use sites like (https://wow.gameinfo.io/invasions) to track when the next invasion will be. Log in, fly to the closest world quest, and once there - right-click on the quest's name in your quest log and "Find Group". Sign up for some group, or if there's none - just start your own immediately, and people will come to you. It is 10 times faster to do invasion quests in a group. Once that particular quest is complete - leave the group, and fly to the next one, where you should find another group. Don't expect the group from one world quest to follow you to the next. Then you simply log out until next invasion. You can do 1-2 invasions a day, and each invasion will give you about a level or 1.5 of experience, if you have full heirloom gear. Each invasion will take about 20 minutes.
-Warfronts- I liked the idea of warfronts because it blends elements of Warcraft III with World of Warcraft, however, it's not a PvP battleground or instance, it's PvE so given time, it's a guaranteed win so many people are starting to AFK in the warfront. Beyond that, there is only one warfront to participate in right now. Also, when preparing for a warfront, Blizzard presents you with daily quests to help "aid" the warfront, however, your daily quest turn ins have no bases on the progression of warfront. The warfront will continue to advance at the same rate no matter if you do zero quests or everyone does all the quests.
Battle for Azeroth’s War Mode puts you into PvP mode and grants you 10 percent extra experience. But since the two factions will mostly level in separate zones entirely, you should almost definitely have this on when you’re leveling. That said, if you start getting killed by random PvP players consistently, stop using it. Although 10 percent is nice, it’s not worth dying every few minutes for.
At Level 18, you unlock Freezing Trap which is a long-term crowd control for all Hunter specs. It places a trap on the ground that encases the first enemy (not bosses or most big encounter adds) to touch it in ice for 1 minute. The effect breaks on damage. The trap has a 30-second cooldown, and the trap will exist for 1 minute after placing it. This is useful when you are feeling overwhelmed by too many mobs, for temporarily taking out a powerful mob from the fight.
AH Profits Alchemy AoE Farming Auction House Flipping Auction House Tips Badlands Battle Pets Blackrock Ore Blacksmithing Borean Leather Dark Whelpling Embersilk Cloth Enchanting Engineering Felblight Fishing Garrison Hellfire Peninsula Herbalism Hillsbrad Foothills Icecrown Instance Farming Kun-Lai Summit Leatherworking Linen Cloth Low Level Farming Mining Mote of Harmony Nagrand Northrend Primal Spirit Rare Boss Farming Rugged Leather Silithus Silk Cloth Skinning Sumptuous Fur Tailoring Tanaan Jungle Transmogrification Gear Twilight Highlands Uldum Volatile Air Warlords of Draenor Windwool Cloth
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intrudersor enemy playersto collect the island's resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more.
Elemental items (Primals, Eternals, etc.) can be a good source of money, because they are always in demand on the AH. See which mobs you will most benefit from farming, then set out for a few hours. In the process you will also most likely collect significant vendor trash, and may get other profitable item drops as well. Note, however, that older elemental drops usually lose profitability compared to newer ones, i.e. Primal Water sold well to level 70 players in BC, but sells far less well to level 80 players in WotLK, because level 80 gear requires Eternal this'n'that.

They seem to have expected some things, though, see adding pets with aquatic damage (gun and ooze) aswell as a resistant cockroach to stop us from cheesing everything with elementals. Yet, a fact their damage output is low combined with shields not checking for racial damage means this mechanic prevents a lot as you mentioned. The last boss has got an ability to remove basic shields so perhaps that was not in oblivion either… unlike the reactive damage. Also, an ability that forces swap altogether with an ability which prevents from being swapped, including critters? I can't say I like it.
8.1 unlocked a new level up state for epic champions that gives them 2 equipment slots, so I thought to reconsider which equipment should my BFA champions have in order to maximize gains. I saw a lot of negativity in other post about champion equipment (https://old.reddit.com/r/woweconomy/comments/ad6uzb/is_champion_equipment_worth_it/). IMO, the mission table has the best effort/reward ratio in the game, as in you just click things and some time later you get results.
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