Okay, speaking of pet farms this one is a really unique farm.  What we're looking for is the carrier cage : black tabby.  This is a very sought after pet for both horde and alliance – which is why its price competitively at 55,000g.  The farm takes place in Hillsbrad Foothills on a peninsula like piece of land just northwest of the yeti caves.  There will be dozens of stormpike engineers surrounding ballistas that only horde characters can kill.  However, that doesn't mean alliance polayers can't do this farm (im alliance myself).  All you need to do is to create a class trial (monk is the best) and send him over to the grinding spot.  Use the black ox statue to attract the mobs, and easily maul them down group by group.  If luck is on your side, you can make out with an awesome black tabby carrier.
This top-end difficulty was missing entirely from Legion’s first raid, Emerald Nightmare, which was cleared by top guilds in around 11 hours. Meanwhile the first guild to clear Uldir’s hardest difficulty, Mythic, spent somewhere around 70 hours attempting to kill the raid’s eight bosses. Even after all that time, the guild, Method, still had members say they loved the raid, and that it was one of their favorite in recent memory.

At 98 you have the option to drop what you're doing and return to your capitol city to start the quest for your Legion Artifact weapon. However, I do not believe this is necessary to do right away unless you're struggling with kill speed in your current gear. I would recommend waiting for a natural pause, such as hearthing to repair and clear your bags. From 100 to 107 you won't even really fight mobs that often; only just enough to clear the way to any treasure you need to pick up.
This is by no means a complete strategy, just a bit of insight into how I believe many approach transmog incorrectly and burn themselves out on it before they can succeed. There are better ways to do this, and you're free to pump as much time as you'd like into it to try and improve the results. Whatever the case, just make sure you're enjoying yourself, because it is that much easier to stick to when it's fun.
Not sure what's happening but I've been having trouble getting the site to load. Most of Tue evening (Oct 30) and a short while today was getting the following error: "Warning: mysqli_connect(): (HY000/1203): User db426045_9 already has more than 'max_user_connections' active connections in /kunden/426045_85652/webseiten/Petguide/data/dbconnect.php on line 2
Jewelcrafting also offers players the Prospecting ability; players can break down most Mining ores to find gems used in Jewelcrafting. The Enchantrix addon can calculate the prospecting value of an ore, and when combined with the Auctioneer addon, you can compare the prospect value to the ore's value and determine whether it has a fair chance of producing a profit. For example, on most servers Tin Ore has a significantly higher prospect value than the ore itself, and players can make a tidy profit by prospecting tin from the AH. The low skill needed to prospect tin ore makes this a great profession choice for bank alts!

This leaves players chasing an endless loop of trying to get higher level Azerite gear — which can only reliably be gained through raids and isn’t available in Mythic+ — but only the pieces with exactly the right traits will actually be an upgrade. It’s even possible that some items that should be huge upgrades are nullified by the loss of a specific trait that makes one ability do more damage than the others.
‡‡Shipping fees apply. Shipping fees and delivery times vary depending on location, size and weight of the item(s) and is only available within the province of the Canadian Tire retail location (“Store”) from which the item(s) was purchased. Bulk items will only be delivered within a 100km radius of the Store. Not available in Recontre East, NL. Conditions and restrictions apply. Visit https://www.canadiantire.ca/en/deliver-to-home.html for more information.
As for the classes themselves, they almost all play like slower and slightly less interesting versions of their Legion counterparts. This is thanks in large part to the loss of one ability from each class that came along with Legion’s own AP dumping system: the artifact weapon, which added a unique ability to every spec in the game. The loss of these abilities left most classes feeling frustrating and incomplete, and though Azerite gear was supposed to be the replacement, it missed the mark completely. There will always be one Azerite trait that reigns supreme for each spec, meaning that the frustration of that particular loop will be unavoidable as long as the system is in the game.
Enchanting is a crafting profession that allows you to enchant gear with stat increases. It also allows you to disenchant gear for crafting materials. Enchanting uses crafting materials that can only be obtained from disenchanting gear. This means the only source is either crafting yourself or buying from other players. As the profession mostly revolves around stat increases only the legion recipes are relevant. Enchanting is also a great source of obliterum. The other ways to make gold with the profession is crafting and selling enchants and doing the enchanting shuffle.

Incursions are a new world content activity that are unlocked when one character has unlocked World Quests. This feature is unlocked account-wide meaning that all characters on that account can access Incursions even without being Level 120. This provides for a lucrative experience acquisition method that is available in a similar pattern to what Legion Invasions offered with nearly an entire level earned by completing an Incursion series which involves four World Quests and one mini-scenario at the end. These also grant item level 370 weapons and Azerite armor, so they should be done any time they are up. Incursions follow a similar schedule to Invasions and are available for 20 hours once they are initiated.
I liked the little discount for the weekend special. I was used to buying other expansions that included a 30 game time card, this did not. However I was prompted to spend gold I had build up and saved, previously playing the game, and it cost me 117000 gold deducted from my combined characters on my old main server. Big download, so I had to wait to play it until the next morning. Gameplay is different, I was used to the old talent point system, alas I had 10 lvl 100 characters, max level garrisons and shipyard. I did the only thing thinkable without having to take time to vendor unusable items that I thought had meaning. Created the new class. Tutorial started at 98, to get you to 100 with a slow intro back into the game. Auction house prices are pretty high with how long this game has been around. I hope to play more soon, but not like the hardcore grind years past. All I know is I am spending remaining gold saved on biggest affordable bags, and whatever flight trainings to keep me moving fast. Game looks good, no lag, I already enjoy the storyline again.
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.

So how do we beginners and normal folk go about this business? We treat it as a side-hustle. A little bit of work in transmog can go a long way down the track, but the key point is that it will take time for you to see the fruits of your labour. Make sure you have gold from other activities that can bankroll you, while your transmog business is built up. This can be professions, carry runs, current content farming for materials, whatever it is. In these early stages, DO NOT waste time making transmog your main source of income, especially if you need gold now or soon. Transmog early on is best treated as gold over time.
Whatever your approach, if you use some common sense and apply yourself, you can make significant quantities of money in the game. By managing your cashflow, conserving and budgeting where you can, and investing wisely in those activities that make you money, you can become financially solvent relatively early in your career, and remain comfortably well-off (while still buying good gear) at level 80. Good luck!
Congratulations on reaching Level 120! Now that you have hit Level 120, we recommend looking at our Easy mode page and Talents section to learn how to play at max level. To get yourself prepared for the end-game content ahead, we strongly recommend this Battle for Azeroth Raiding Lexicon/Spreadsheet by Medivh. It is a gold trove of information that will help you when gearing up in Battle for Azeroth and more.

I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
Nov 13 What are the differences between versions? I just have a trial at the moment but i'm confused on what each version offers. Normal Sub : $15 a month Battle for Azeroth: $50 (needs subscription) Complete Colelction: $60 As far as i knew if you had a subscription to the game you get all of the content minus the latest expansion. So let me see if this is right. If i were to get the complete collection i would get one month at a $5 discount and the newest expansion OR Just pay $15 For the game and all expansions EXCEPT BFA?Buresh2 Nov 13

Battle for Azeroth’s War Mode puts you into PvP mode and grants you 10 percent extra experience. But since the two factions will mostly level in separate zones entirely, you should almost definitely have this on when you’re leveling. That said, if you start getting killed by random PvP players consistently, stop using it. Although 10 percent is nice, it’s not worth dying every few minutes for.
TSM has a very steep learning curve, as it is a total profession framework. It does not hold your hand, and requires a lot of setup. Luckily you can import settings from other players and there are a ton of settings out there. I have published most of my settings in my pastebin here. You can also check out Sheyrahs. If you want to learn it from the ground up I suggest one of the following guides: PhatLewts, Sheyrah, WTBGold.
“For us as game developers and makers of the game, what we want to do is we want to create an environment where players feel like they have the choice to do something meaningful and impactful in the game,” said Cobo. “Ultimately where that choice leads them — is it the right choice? Is the wrong choice? I don’t know — but that’s the whole point, right?
Allied races aren’t much better. You can only earn them by grinding out reputation. It doesn’t take that long but casual players will need to invest a couple weeks primarily to it, and focusing on that grind will take you away from others, like earning gear. Each race has its own grind, but the things you do to work through it remain the same, adding to your boredom.
Usually when a wow expansion is nearing, people tend to do a bit of bag cleaning. And by cleaning I mean valuable trade goods are being sold and undercut like crazy, at least on the more popular realms. A great many people are also saying goodbye to their garrisons and spending their last resources on trade goods. Usually the most valuable, so except the prices to get affected as well!

While I don't agree with some of the story choices as of late, BfA is a great addition to the WoW expansion list. Directly following theWhile I don't agree with some of the story choices as of late, BfA is a great addition to the WoW expansion list. Directly following the explosive conclusion to Legions End, we see the two warring factions at each others throats once again. In addition, we are seeing a trickle of new races becoming available with unlock requirements. As of patch 8.1, the grind for these races has been massively alleviated.
The idea of the expansion came up after the heroes of Azeroth dealt with so much external threats like the Burning Legion. In their own words, "so when we talk about what's the biggest threat in this world, is it the titan or is it the dwarf paladin that put a hammer in that titan's head"? As such, the enemy (at least during the early parts of the scenario) will be the opposite faction, a "vast army of world-destroying forces".[4]

From “The Burning Crusade” expansion, weapons like Klinge der Zauberei, Die Nachtklinge and recipes for different weapons are really valuable. The best example is Pläne: Teufelsstahlangschwert, worth 500.000+ Gold. These items are World Drops, you can find them in all raids and dungeons. I don’t know any Open World Drops, but that does not mean there are none. Another great transmog source are world bosses and rare spawns on Outland.
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