Dec 28, 2016 Better Living through Technology!(new2macros) *note: this guide is for people who haven't used macros or advanced keybinds and want to try. Macros are basically 'super buttons' that you can create in order to use multiple abilities and spells from the same button. This means even if you have 15 different abilities, you can key them all to 3-5 buttons. With macros you can do things like: 1) have all your buff spells on one button 2) 'hide' abilities that you don't use very often so they only show when you need them 3) 'group' similar abilities so that, for example, all your commonly used melee skills are on one button 4) maximize your rotation so that you're always one step ahead of the GCD Macros are great, but there are a few limitations: 1) complicated! -learning macros takes a good chunk of time. It's only something I've been able to do since my work gives me some 'free time' to cruise the UI/macro forum. 2) software limited -While very powerful, there is potential to abuse macros so that, for example, you could hit one button and your character would kill every mob in range (eventually). This potential for abuse has cause blizzard to put some powerful limitations on macros. More about this later. 3) the One Button rule -each macro button can use only one ability each time you press the button. You can code this so that it will use a different ability each and every time you press it (and on a different target!), but you can't press the button once and, for example, have it cast all 5 self buffs on you. I don't even know where to start?! To get started with macros, it's very simple. Just log on WoW and type /m. This brings up your macro box, where you just have to hit 'new' and the game will prompt for a name and an icon. I recommend that you leave the icon as a question mark. (?) The question mark means the game will automatically pick up the picture of the ability that the macro will use. My First Macro For your first macro lets just replace a normal ability you use on your bar in combat. I'm going to use paladin abilities here, but you can replace them with whatever ability you like. So to make my first macro, I went to the /m menu in game, picked a new macro, and gave it the question mark icon. Then I click on the icon, click on the empty box, and type: /cast This is the basic core of every macro. It's basically like the verb in a sentence. You can use different 'verbs' (called slash commands) but this is probably the most popular. Since I want this macro to cast Hammer of the Righteous, I simple type that in after the /cast. /cast Hammer of the Righteous And pow! I'm done! If you drag this onto your bar and hit it a million times, you basically have the paladin protection spec in a nutshell (lol). However this doesn't really give you any extra functionality over a normal keybind. The next thing I'm going to do is make the macro heal a friendly if I have a friendly targeted, or if it's an enemy it will use SotR (shield of the righteous). To do this you add a conditional. This says 'only cast this spell if 'X' is true.' It looks like this (with a breakdown of the macro underneath): /cast [help] Word of Glory; [harm] Shield of the Righteous \__/ \____/\__________/\/ \____/\__________________/ verb-conditional---|---separator|----------------| -------------------ability---------conditional----Ability What this macro will do is check the status of your current target. A 'friendly'(help) value will cause my paladin to heal the target. An 'enemy'(harm) value will trigger the attack ability. If you can grasp macros thus far, you've already learned enough to make macros useful for you. Putting this on your bar will basically cut the number of keybinds you need by 1. Modifier macro commands Another handy feature you can use with macros is called a Modifier. This may sound familiar but it's possible to set a macro so that it will use a different ability or spell if you hold down control, alt, or shift. Here's a basic example: /cast [mod:alt] Seal of Truth;[mod:ctrl] Blessing of Kings;[mod:shift] Righteous Fury; Seal of Insight If you had this macro bound to 1, and you press 1, it would cast Seal of truth (and the seal picture would be on the keybind). Pressin ctrl would change the icon to blessing of kings and would cast blessing of kings if you pressed ctrl-1, etc....Raygecow149 Dec 28, 2016
Do people not run these anymore? i've been keeping an eye out including making a group myself but nothing..it used to be popular leading up to bfa but now there are no groups and i've tried the lfg in the tsm discord but not a bite yet, was wondering if people still do 5 mans of it as it's still pretty profitable at least on my server, thanks in advance
Dugi’s leveling guide is the leveling addon I’ve always used to level as fast as possible. It will show you where to go and what to do in-game, speeding up the leveling process. This is optional though, as the game already does a pretty good job at showing you where to go at all times. The addon does, however, come with a couple of other nice features and perks.
“In searching for inspiration for how that might unfold, classic RTS roots felt like the perfect place to turn,” said Hazzikostas. He later explained that your first job will be to get your team's base fully-functional which will require you to gather resources such as "lumber or gold" to upgrade town halls. You'll also need to clear supply lines of foes in order to allow "peons to do their thing."
For this farm we're taking it all the way back to eastern kingdoms. We're going to be killing the purespring elementals in the purespring cavern for the item essence of water. Essence of water is a semi-rare drop that goes for a shocking 252g per piece. The caveat is that it doesn't drop all too often, but is still worth the trouble. I wasn't getting TOO many of these, but I was still making bank with them. The essences are used to create the old-world illusions, so they do have some inherent value. Simply patrol the area and kill as many elementals as your heart desires. It's a really cool and fun farm that can be done on autopilot. Usually there is noone patrolling the spot.
Battle for Azeroth also includes a new legendary neck piece called the Heart of Azeroth. This neck piece will allow players to unlock new abilities that are directly tied to their armor. This system sounds very similar to the one that Blizzard implemented in Legion that allowed players to build upon existing weapons via in-game artifacts. Finally, Battle for Azeroth will raise the current level cap to 120 and will include a feature that allows players to buy a boost up to level 110 should they wish to do so. We can't wait to see who hits the new cap first.
A little bit about myself for credibility: I am a 21 year old college student and have been playing WoW since it was first released. I have three characters at the gold cap and want to share my methods with you in a way that I hope has been more clear and concise than the other guides out there. Thanks again and check back soon for my role-playing guide for WoW as well as other guides for MMOs and RPGs in general.
At the end of Legion, the titan Sargeras was imprisoned, but not before he plunged his sword into the planet Azeroth. This not only devastated a massive area (much of the desert zone of Silithus is now cracked and scorched), but badly wounded the gestating titan inside. While the heroes managed to ablate the worst of the damage (at the cost of the majority of their artifact weapons' mythic power), the world is still wounded and bleeding a substance called "Azerite," which has great magical potential. The Horde Warchief, Sylvanas Windrunner, attempts to consolidate Horde power on Kalimdor and gain a monopoly on Azerite (which is primarily found at the southern end of the continent). Her campaign to do so, the War of Thorns, formed a pre-launch event for the expansion and ends with the major Night Elf holdings on the continent seized or (in the case of their capital city of Darnassus) annihilated. The Alliance makes a retaliatory strike against her home base, the Undercity, which was formerly the human capital of Lordaeron. This succeeds in driving the Horde out, but before leaving Sylvanas saturates the area with disease and toxins that render it uninhabitable. With this tit-for-tat military exchange, the Horde has almost complete control over Kalimdor, while the Alliance has near-total dominion over the Eastern Kingdoms. With further conflict inevitable, Battle for Azeroth takes the two factions to the continents of Kul Tiras and Zandalar to recruit new allies in order to turn the tides of war.
This is not to say that you should never buy gear. Having equipment that is reasonably current while leveling allows you to kill enemies faster, and die less often in the process. Faster leveling = sooner to higher levels (where the real money is to be made). Likewise, death = loss of time. And, as we all know, "Time is money, friend!" So, players should not hesitate to make well-considered equipment acquisitions during their leveling up, but only if they represent a substantial improvement over their existing equipment and if the price is right. Try to find good deals. It should go without saying that you should never purchase any equipment from vendors; always use the Auction House. Look several levels above and below your own for bargains. Don't buy items that you won't hold onto for at least 4-5 levels. And don't always use the buyout option at the AH. Some of the best deals come from bidding and being patient - it'll be two days at the most. Of course, if you play too hard you may have surpassed that weapon by the time you win it. In which case, you may want to auction it again. If you know there's an item that would be great for you, say, five levels from now, keep your eye out for it and bid on it, several times if need be. When you get it, stuff it away for later. That's why you have a bank alt.
The neutral auction house can become one of your best friends. Other players are constantly checking both factions' auction houses to find an appropriate price for the good they demand. Often times, goods are cheaper on the alliance because they have more people, thus, the supply increases as demand decreases and price goes down. If you are horde, feel free to transfer gold to your alliance toon through the neutral auction house in order to buy them item and bring it back to the horde side where it is more expensive. The 15%, as of patch 3.3.3 (down from 30%) is well worth the extra 50% or more you can easily make on one item alone. Blizzard decreased the neutral cut for a reason to 15%, that reason is to get trade facilitated between the horde and alliance. Make sure you take advantage of this! Tips when trading between factions:
The Death Adder Hatchling is still one of the expensive farmable pets today, simply because it requires quite a bit of luck to get it. But still, chances to get this pet can be increased if you know what to do. Therefore, whether you want this pet for your collection, or to sell it, here’s what you need to do: Requirements: Minimum level 90; TomTom ... Read More »
The expansion brings a major change to the PvP ruleset on each realm. Every realm by default only allows players to attack NPCs in the open world; players who wish to engage in world PvP now have a setting called "War Mode" that can only be toggled on or off in their faction's capital city (i.e. Stormwind for the Alliance and Orgrimmar for the Horde). While in War Mode, players have access to new talents and abilities, as well as a slightly accelerated rate of XP gain. Characters with War Mode activated are only able to see other players with War Mode, unless in their own capital cities.
This top-end difficulty was missing entirely from Legion’s first raid, Emerald Nightmare, which was cleared by top guilds in around 11 hours. Meanwhile the first guild to clear Uldir’s hardest difficulty, Mythic, spent somewhere around 70 hours attempting to kill the raid’s eight bosses. Even after all that time, the guild, Method, still had members say they loved the raid, and that it was one of their favorite in recent memory.
Get exalted reputation with every faction you can. This relates to the previous two pretty directly. Gaining reputation with most of the factions of Kul Tiras and Zandalar will allow them to sell you high-level gear, while gaining reputation with the Champions of Azeroth faction will grant you levels for your Heart of Azeroth, the neck piece where all of your AP is stored.
If your pet's health gets too low or its attacks aren't very effective against a certain combatant, you can always switch out your current pet with another companion on your team. Only pets that are considered active (i.e., those in your three Battle Pet Slots), may be switched in and out during the battle. Once the match is over, you can always change up your active pet team, which is useful if one of your pets is low on health or dead.
Nov 5 Demon Hunter Low Dps So i finished the starting zone for demon hunter and i found out im not doing any dps what so ever. Everyone tells me that thier doing something towards 14k after leaving the starting zone. But the max im ever gotten with any move is 300. Im level 100 with the gear what im supposed to leave with and for some reason im doing significantly lower dps than the usual player. Any help?Zexguru3 Nov 5
Beyond that the constant amounts of RNG on top of RNG has made the game not only frustrating but unfun and unrewarding. It is clear with the current game design decisions the goal of bfa was not to create an exciting experience and to refresh world pvp and faction pride, but to test the player base and see how long subscriptions could be pushed with the least amount of content. Class specific raid gear, tier sets, removal of any sort permanent player progression and a complete draining of class skills has left BFA with less and forced players to grind more only with the knowledge that like Legion all your work at the end of the day will be worth nothing due to end game catch up mechanics and removal of the azerite necklace at the end of the expansion.
Majority of world quests provide pretty bad rewards. Running for a wq that rewards 130 gold is a waste. Resources are not that necessary apart of some rare profit missions or buying the seal for them. Azerite for non-raiders or nonmythics is pretty much useless to farm since every patch will lower their requirement, and aside from few occasions it brings not much of a value. Not to mention that island expeditions are probably easier/faster with rng chance for tmog or pets. So the only main reason to farm them is the reputation. The most important is getting to exalted for recipes but for that there is no cache. The rest is pretty much not needed.