If you frequently run instances, then Deadly Boss Mods is one of the best addons you can possibly have. In fact, it’s the most downloaded addon for WoW on Curse. Essentially, it alerts you on everything you need to know about a dungeon while you’re in one so that you can keep yourself alive. It’s pretty customizable, and it interacts with other people who have the addon as well, so going in with a party can really help utilize this addon’s full potential.
Updated - New Hunter Pet Family Tome, New Year Blizz Video Update: A way has been found to obtain the tome, but Blizzard have already clarified that it's unintended, and it's also making Hunters look pretty bad in PUGS as well! You can actually hearthstone out of the Zul encounter on heroic and if he dies later, you get the tome. However, muffinus had this to say about it: World of Warcraft WoW Dec 22, 2018 at 20:37 by Starym 3 comments
The NPC scan and NPC alert method is an awesome way to build a stock of rare BOE items simply because you don't really have to try.  By installing NPC scan and NPC alerts, you can literally just fly over anywhere and be alerted when you pass a rare spawn.  As we all know, rare spawn loot tends to have higher item vales, as not everyone is able to consistently farm them.  Some NPC's, especially those in outlands have those higher item values when compared to the rest of the world.  As a goldmaking method I just everyone should be doing this.  It only requires you download two addons and you can get access to important NPC,s that you would otherwise never knew existed.  The opportunities are endless, I would generally never play without these cool addons.  Realy cool.
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the mysterious gates of an abandoned Gilnean castle, navigate a war between elementals and more.
PLUNDER THE ISLANDS OF THE GREAT SEA – Explore Azeroth’s uncharted isles in Island Expeditions. Battle in groups of three as you race against cunning rival intruders (or enemy players) to collect the island’s resources and fuel the war effort. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals, and more.
I guess maybe I'm familiar enough with it to just slam it out. I don't recall any low droprate quests as bad as 5%. Although Blizzard has been screwing with stuff lately. Do you remember which quest it was? A lot of those can be skipped if they're too tedious. Like literally ALL the quests on that little island in the NE corner of the map with the ghost pirates underwater and the dragon whelps.
Azeroth paid a terrible price to end the apocalyptic march of the Legion’s crusade—but even as the world’s wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, gather your allies and champion your faction’s cause—for Azeroth’s future will be forged in the fires of war.
That being said, there are occasions when a little kindness is not unwarranted. A typical example is a new player who just dinged level 20. They are suddenly confronted with a whole set of relatively expensive skills at his or her class trainer, and the cost of mount and riding training, and needs a small amount of money to learn those new skills. Likewise, sometimes one sees a player who, just by the way he or she walks, is clearly a new player. Kindness to non-whiny, well-intentioned, legitimately inquisitive newbies is karmically rewarding, and one should not worry about shelling out an occasional boon to such players. Remember, at that level, a few gold can go a long way. Heck, even a few older bags that you have lying around collecting dust in your vault will often be much appreciated.
Despite all of these problems and this laundry list of glaring systematic issues, the crowning achievement of Battle for Azeroth’s endgame is that it still remains enjoyable all due to those two pillars of raiding and dungeons. That won’t last forever. As the expansion goes on, and the grind necessary to progress becomes even more demanding and the time spent in content that simply isn’t fun increases, it will be harder and harder for raiding and Mythic+ to carry the expansion along.
A cool little pet farm that can take minutes or ages depending on the god of luck.  This spot contains some of the most dense troll spawns in the game, and each has the highest chance to drop the parrot pet thats soo sought after.  On every serve rthis per has  amedian value of about 70,000g so picking one up can be a pretty cool feat.  Like the sprite darter hatchling spot its, a random farming spot that requires alot of RNG to pull off, but if you get it to drop you can make out in spades.  The other drops are miniscule when compared to this spot.
If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as an Elemental Shaman in Battle for Azeroth:
I just faction changed to Hord and transferred servers and I'm trying to figure out what professions to take for the BFA Launch since I only have this character on that server (Area 52). Currently I'm a tailor and enchanter on that character. I'm sure enchanting mats and enchants will be a high price item at the start of the expansion and during the first raid tier so I'm thinking I'll keep that. As far as tailoring, with the new tailoring bags being two slots more than the hexweave bag I'm sure they will be a good seller, but I think they'll maintain their prices longer than other items. So I'm thinking of taking up herbalism instead for the start of the expansion since the scrapper provides no extra way to get herbs, and then switching back to tailoring once the returns from raw materials starts to drop. Does anyone see any problems with that strategy or have a better recommendation?

Its hardly a killing when compared to other gold making methods, but from a side-hustle that you're investing little time into (ignoring the initial upfront time investment), the amount of gold you'll make will be well worth it, especially if you keep at it. On my main server, which I've been operating in the manner above for around 5 months, I have around 1100 items, and bring in approximately 50k per day from transmogs alone. If you're willing to pump extra hours into consistently farming for transmog, this figure could be bumped up significantly.


They seem to have expected some things, though, see adding pets with aquatic damage (gun and ooze) aswell as a resistant cockroach to stop us from cheesing everything with elementals. Yet, a fact their damage output is low combined with shields not checking for racial damage means this mechanic prevents a lot as you mentioned. The last boss has got an ability to remove basic shields so perhaps that was not in oblivion either… unlike the reactive damage. Also, an ability that forces swap altogether with an ability which prevents from being swapped, including critters? I can't say I like it.

The most important step in being able to buy a mount and make other large purchases should be self-evident: saving. Economize as often as you can, and don't buy anything unless you absolutely have to. You can burn through hundreds of gold even before level 20 by visiting the auction house for new equipment at every opportunity. If you do so, over the long haul you will be left with very little to show for it. Before level 20, keep your eyes on the prize: getting that mount. The mount helps you move faster. Faster movement means faster killing, faster questing, faster quest turn-ins, and faster leveling. It is the most important tool to fast leveling you can get at level 20, and infinitely more important than getting your hands on that Left-Handed Vorpal Cleaver of the Zipswitch that you could have purchased at level 23. Stay focused.


Elixirs serve the same purpose as Flasks, but the buff expires if you die. You'll only use these between 1-70, generally speaking, until you can start buying Flasks which persist through death. Try not to die, and carry extras just in case. If you can't find an Elixir with the stat you want, look under scrolls, since they count as battle or guardian buffs as well.
Level with a pet if you can because it will help keep you safe. If your pet is tanking all of the damage from the enemies you’re fighting, you won’t have to. The other reason is that pets are easier and cheaper to heal than you are. If you don’t have a pet, make sure you know how to use your defensive abilities. You can’t level quickly if you are dying all the time.
Hey guys. So as the title suggests im new to wow. Im currently leveling my first character, a fury warrior, and was just wondering are there any guides out there for leveling your first character ? Ive seen a bunch of leveling guides but most of them are made for people who already have a max level character and can be confusing. So I was just wondering is there a guide out there that can show me how to level my first character ? Thanks beforehand I appreciate it!
It surprises me how this farm was not made public until Legion.  It literally slipped through our sights all throughout WOD, where admittedly it would of been a GREAT replacement for the infinite embersilk spot that was quickly nerfed.  Anyway, this volatile fire spot takes place in twilight highlands in the humboldt conflagration area – which is a small fire bed with about 20-30 elementals roaming around.  Each time you kill you have a chance to recieve volatile fire which is worth 50 – 100g per drop.  However, according to my test, the volatile fire has a higher drop chance than the volatile water.  I believe this has to do with the popularity of the volatile water farm in WOD, it's popularity may have of gotten it stealth nerfed.  Sad to say, but this spot is slightly better in my opinion.  REMEMBER to use a potion of treasure finding.

That being said, there are occasions when a little kindness is not unwarranted. A typical example is a new player who just dinged level 20. They are suddenly confronted with a whole set of relatively expensive skills at his or her class trainer, and the cost of mount and riding training, and needs a small amount of money to learn those new skills. Likewise, sometimes one sees a player who, just by the way he or she walks, is clearly a new player. Kindness to non-whiny, well-intentioned, legitimately inquisitive newbies is karmically rewarding, and one should not worry about shelling out an occasional boon to such players. Remember, at that level, a few gold can go a long way. Heck, even a few older bags that you have lying around collecting dust in your vault will often be much appreciated.
For the duration of the fight, creatures in the immediate area will not be visible to you (but they may still attack you if they wander too close). Keep in mind that other players will still be able to see you and attack you if you are eligible for player vs. player (PVP). Other players will also be able to view your pet battle in real time, including the pets involved as well as their health as the match progresses.
Are you tired of not being able to afford the best gear, items, and resources on the auction house? Goblineer's World of Warcraft Gold Guide is the answer to your prayers. This no-nonesense guide is designed to work for any player, regardless of faction or class, and will show you how to make more gold than you know what to do with. Get it now, and you'll also get a lifetime Stormspire.net premium membership!
Nov 9 Where to begin with healing? Since I began playing I've only done DPS, and starting to just generally get burned out on it. I decided I wanted to try to level a Healer, but in no MMO to date have I ever actually played a healer. For a novice healer, what class would be good for mostly PVE content (Super guildless across all toons so not expecting to heal outside of LFD/LFR for awhile) with some battlegrounds when I max out. Note: My PC isn't entirely enjoying when I use too many add ons for some reason, so will not be using any of the healing addons. Do take this into account.Satus8 Nov 9
Madoran-Alliance-USMadoran-Horde-USMaelstrom-Alliance-USMaelstrom-Horde-USMagtheridon-Alliance-USMagtheridon-Horde-USMaiev-Alliance-USMaiev-Horde-USMal'Ganis-Alliance-USMal'Ganis-Horde-USMalfurion-Alliance-USMalfurion-Horde-USMalorne-Alliance-USMalorne-Horde-USMalygos-Alliance-USMalygos-Horde-USMannoroth-Alliance-USMannoroth-Horde-USMedivh-Alliance-USMedivh-Horde-USMisha-Alliance-USMisha-Horde-USMok'Nathal-Alliance-USMok'Nathal-Horde-USMoon Guard-Alliance-USMoon Guard-Horde-USMoonrunner-Alliance-USMoonrunner-Horde-USMug'thol-Alliance-USMug'thol-Horde-USMuradin-Alliance-USMuradin-Horde-US
You should equip new quest rewards when their item level starts beating out your previous set of gear. If you are currently wearing Tier 21 gear, it is best to let the quest rewards significantly beat your existing item level before using them. With that said, you will unlock Azerite pieces early on, which are worth using over Tier gear in most circumstances.
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intrudersor enemy playersto collect the island's resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more.
The idea of the expansion came up after the heroes of Azeroth dealt with so much external threats like the Burning Legion. In their own words, "so when we talk about what's the biggest threat in this world, is it the titan or is it the dwarf paladin that put a hammer in that titan's head"? As such, the enemy (at least during the early parts of the scenario) will be the opposite faction, a "vast army of world-destroying forces".[4]
AH Profits Alchemy AoE Farming Auction House Flipping Auction House Tips Badlands Battle Pets Blackrock Ore Blacksmithing Borean Leather Dark Whelpling Embersilk Cloth Enchanting Engineering Felblight Fishing Garrison Hellfire Peninsula Herbalism Hillsbrad Foothills Icecrown Instance Farming Kun-Lai Summit Leatherworking Linen Cloth Low Level Farming Mining Mote of Harmony Nagrand Northrend Primal Spirit Rare Boss Farming Rugged Leather Silithus Silk Cloth Skinning Sumptuous Fur Tailoring Tanaan Jungle Transmogrification Gear Twilight Highlands Uldum Volatile Air Warlords of Draenor Windwool Cloth
This is cumulative, as you take into account each failed sale as a loss. In the event too many deposits accumulate, you must decide whether to continue selling the item inflated by too many sales or finding of another way to dispose of it. One final tip: when you find that an item fails to sell in one AH, selling it on the other may finally dispose of it and get you your earnings.
Disable alpha versions in your Curse client if you do not want multiple updates per day. Make sure you check main download preference as well as DBM's individual download preference. You could have primary method set to release and dbm still set to alpha. Right click on DBM itself in curse client addon list and set it to release/beta to avoid the daily updates.
To achieve reliably 200% success rate, you need 1 champion equipped with Vial of Ofuscation (counter stealth missions), and the others can equip the +10% increased success rate per troop (some champions, like Falstad/Rexxar already have this passive and will stack). You want to counter the cursed status (success rate wont go over 100%) but you can skip increased time and additional costs affixes since they dont really contribute to success rate. Overall I would say that you need 1 Vial, 3 10% per troop Horns and either one 10% increased chance or one reduced duration item (it counters first strike missions). Using this setup, you will raise dramaticly your success rate which in turn will give you more rewards, but you will burn War Resources since you want to send troops to raise the success rate and we dont counter the increased costs affix most of the time. Its hard to evaluate how many missions you need in order to make-up the costs of the champion equipment, but in the long term is going to be worth.
As of Patch 2.3, if you get a message "Interface action failed because of an AddOn", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat "/console taintLog 1" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logs\taint.log for the word "blocked" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat "/console taintLog 0"
Congratulations on reaching Level 120! Now that you have hit Level 120, we recommend looking at our Easy mode page and Talents section to learn how to play at max level. To get yourself prepared for the end-game content ahead, we strongly recommend this Battle for Azeroth Raiding Lexicon/Spreadsheet by Medivh. It is a gold trove of information that will help you when gearing up in Battle for Azeroth and more.
When assigning a selling price, do not aim for too low a price that would give you too little profit, but certainly do not assign too high a price. Too much greed is never a good thing, and the AH is filled with items that do not sell due to excessive inflation. A very common tactic in the AH is to sell for lower than what another player is offering, and many players make a lot of money that way. Similarly, losing sales thanks to being undercut is never fun. Aim for as low a price you can that will still make you a good profit. If you can keep producing the same item over and over, sell cheaply yet make a good amount of the item, you will reliably make a lot of money by volume. Moving inventory is the best kind of inventory.
 Mag'har orc - "For untold generations, the orc clans of Draenor battled one another in endless war. But when Gul'dan offered them the blood of his demonic masters, the disparate tribes of Mag'har—the orcish word for "uncorrupted"—refused the dark bargain and banded together to drive out the Burning Legion. United under the leadership of Grommash Hellscream, the Mag'har pledged to one day repay Azeroth's heroes for aiding their cause. As war against the Alliance intensifies, the Horde must call upon the might of the Mag'har to seize victory."
A farm that I myself made drastically popular about 2 years ago.  This farm is a simple pet and transmog spot that requires you to pull the entire wailing carverns instance.  Besides how it sounds, this farm is VERY easy going and can literally be done while you watch something else entirely.  (netflix maybe?)  While it's not as potent as it used to be, it still has some merit in it, especially if your server is low on the deviate hatchling pet.  While it does take some time to drop, I can usually average  a deviate hatchling every 30 minutes or so.  However, since I released the video on it, the price of the pet has dropped wildly.

Addons Advanced Gold Making AH Auctionator Auction House Beginners Blog News Darkmoon Faire Dear Gold Queen economy Enchanting ethics Expertise Farming featured Fishing flipping Free Warcraft Gold Guides Fun Herbalism Inscription Jewelcrafting Leatherworking Legion mistakes Opportunity Cost Ore Other Blogs Pandaria Patch 4.3 Patches Pets Practical Guide Premium gold guides Professions Quick Screenshots series Snatch Lists Strategies Tailoring Tips Trade Skill Master Transmogrification Ultimate Warcraft Secrets

×