The cloak is nice because you only need one of these instead of the previous cloak versions since the primary stat changes depending on the class it is used on. The on use trinkets for versatility, haste, or critical strike could be very strong if used together by numerous party members with the same trinket. Finally, the threat reducing trinket could be useful for solo levelers in dungeons with newer, non-heirloom geared tanks in order to not pull threat on some larger packs of enemies.

Isle of Quel'Danas: Special mention. At lvl 70 you can start doing the dailies here. Despite not being able to fly, the quest density is VERY high. I recommend hitting this every reset if you spend more than 24 hours REAL time(not /played)in the 70-80 level range. In fact, if you're doing a monk and only logging in once each day anyway, IQD WILL be your best exp/h for this level range.
The raid is made up of eight bosses that each have interesting and unique mechanics. Some bosses might put extra pressure on the DPS players to kill an add before it can heal the boss, while others might require players to move around the environment in a specific pattern or order, all the while still doing as much damage to the boss as possible or keeping the group alive through healing. While past raids often repeated mechanics or had one or two boring fights that didn’t ask much of the players, each encounter in Uldir feels unique and challenging. It’s been a long time since we had a raid where each fight was as much fun to do over and over again as the fights in Uldir.
Nov 14 Tabard for reputation not working? I'm wearing the "Tabard of the Argent Crusade". It's descriptions says "Equip: All reputation gains while in lv 80 dungeons will be applied to them." Leveling from 81-85 solely from dungeons... while wearing the tabard and doing random queue for pandarian dungeons gave zero reputation. Anyone know why?Jâck7 Nov 14

Island Expeditions:[5] 3-Player co-op with optional 3v3 gameplay. Players will explore uncharted isles across the Great Sea. There is azerite and other unclaimed resources bubbling to the surface that is highly sought by both factions. Complete varied and dynamic objectives with a large variety of challenges to overcome. Race against advanced AI opponents designed to thwart players using tactical and strategic moves that consistently change. Optionally, players can choose to race against other players, creating a 3v3 PvP environment. 


Sometimes that requires players to earn gear to give them greater powers that they haven’t yet unlocked. That sense of progression is at the center of what makes World of Warcraft great and so successful over the last 14 years. There should always be a balance between gaining gear and strength through lower-level content and taking on the hardest challenges the game has to offer. With Battle for Azeroth, Blizzard has missed the mark. Getting to elite status just requires grinding content that isn’t fun, instead of players demonstrating their skills.
Mag'har Orc Allied Race Leveling Guide (20-120) Dark Iron Dwarf Allied Race Leveling Guide (20-120) Void Elf Allied Race Leveling Guide (20-120) Best Void Elf Allied Race specs for leveling, efficient zones to level in, and overview of available classes and level 20 starting abilities. Level a Void Elf to 110 for a special set of cosmetic Heritage Armor. Nightborne Allied Race Leveling Guide (20-120) Best Nightborne Allied Race specs for leveling, efficient zones to level in, and overview of available classes and level 20 starting abilities. Level a Nightborne to 110 for a special set of cosmetic Heritage Armor.
Another potion of treasure finding farm that was made extremely popular by the YouTuber Oldbess.  In this spot, you are simply to patrol the entire southen river basin in Twilight Highlands, just around the Verrall Delta area.  The goal of this farm is to kill water elementals for their volatile water, which trends around 50g per drop.  Combine this with the cloth and the treasure chests, and you have a cool  nifty farming spot – thats rarely populated these days.
Considering that flying in Legion hasn’t been implemented yet, Mining or Herb Gathering is rather difficult. Pretty much wherever you go, you will have to battle at least 1-2 mobs in order to get a mineral or herb. The mining route in Azsuna that we’re describing here, although it may not be the best in the game, it’s definitely not a bad one. And one ... Read More »
“That’s the impetus behind everything, is to just make sure that players feel like things that they do in the game will have great consequences or great victories or whatever it’s going to be, right? Ultimately, our job is to create a world and environment and mechanics that support all that stuff. And however the players choose to make their choices is really up to them.”

To use it as a bank, figure out how much you want to have on-hand on your character based on how much you normally spend on repairs, food, ammo, etc. and send the rest to the bank alt. The principle here is "Out of sight, out of mind.". Money "you don't have" cannot be spent, requiring you to log out of your character, and then to log into the alt.

Each pet has 3 abilities it can use during a battle, but a total of 6 to choose from. They will also have a total of 3 active spell slots that show which abilities can be used during a Pet Battle. The first spell slot will already be unlocked, but the second and third will only become available once the companion has reached a certain level. Other spells will also unlock after reaching higher levels.
Much like an encounter with a wild pet team, PVP Pet Battles are turn-based. However, unlike the PVE version, the PVP combat system is timed and any ability for each round must be chosen within that time limit otherwise it will assume you have passed a turn. A time penalty is applied if you take more than 15 seconds to choose an action, resulting in progressively shorter round timers for you.
Then 8.0 came along and turned everything on its head. Most of the techniques and shortcuts discovered, after 7.3.5 introduced scaling, were nerfed into oblivion. Many of the old techniques were confirmed by myself, first hand, to no longer work. I'm hoping that this thread can serve a similar purpose as the old thread, and gather as much data as possible on the fastest methods under the new system, and facilitate as many different perspectives and opinions on speed leveling with constructive discussion. I've just finished leveling to 110 under 8.1 with the exp curve.
Crusader's Direhorn (Zandalari Troll Paladin Mount) Paladins have been confirmed as a playable race for Zandalari Trolls in Patch 8.1.5 and while the lore surrounding the class is not certain yet, it has something to do with Kimbul, not Rezan. Anyway, the class mount is Crusader's Direhorn, a gold-plated dinosaur. World of Warcraft WoW Yesterday at 13:06 by Stan 11 comments

In Battle for Azeroth, the fall of the Burning Legion has set off a series of disastrous incidents that reignites the furious rivalry between the noble Alliance and the mighty Horde. As a new age of warfare begins, Azeroth’s heroes must set out on a harrowing journey in search of new allies, race to claim the world’s mightiest resources to turn the tides of war, and fight on several fronts to determine which side will lead Azeroth into its uncertain future.


 Zandalari troll (8.1.5) - "The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable naval fleets in the known world. But enemy attacks on their borders—as well as unrest within the king's council—have threatened the kingdom's foundations. By returning stability to Zandalar, the heroes of the Horde can gain a powerful new ally.."
Once you have your finished product and have a price for it, keep in mind that using either your faction AH or the neutral AH also costs money: if the item does not sell, its deposit is taken by the AH; if it does sell, the deposit is returned, but a cut from the payment it taken by the AH as a commission. You must factor this into your selling price: your faction's AH will take 5% from your sale, while the neutral ones will take 15%. You can factor this into your cost to determine the minimum price at which you need to sell to at least break even:
Charge Into the Warfronts: Fight on the battlefields of a large-scale, 20-player cooperative Warfront to claim a key strategic location. Capture resources to build your faction’s forces, lead the charge as your troops lay siege to objectives, and fight the enemy commander to claim victory in this new PvE mode inspired by classic Warcraft RTS battles.
Make sure you have the two Flight-Path toys purchased, as this can save you time. It won't have EVERY flight path, but will have major locations for faster travel if you need to switch zones entirely(which you will). If you buy the toys on one faction, it unlocks for the other faction as well. So don't spend double the gold! These toys can be found at the heirloom vendor(Undercity for Horde, Ironforge for Alliance)
The neutral auction house can become one of your best friends. Other players are constantly checking both factions' auction houses to find an appropriate price for the good they demand. Often times, goods are cheaper on the alliance because they have more people, thus, the supply increases as demand decreases and price goes down. If you are horde, feel free to transfer gold to your alliance toon through the neutral auction house in order to buy them item and bring it back to the horde side where it is more expensive. The 15%, as of patch 3.3.3 (down from 30%) is well worth the extra 50% or more you can easily make on one item alone. Blizzard decreased the neutral cut for a reason to 15%, that reason is to get trade facilitated between the horde and alliance. Make sure you take advantage of this! Tips when trading between factions:
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