This is an infinte farming spot that takes place just east of maraudon.   It requires you to stand in a specific spot which will allow you to kill all the slitherblade naga that surround the river.  This spot is generally a GREAT spot since the mobs respawn instantly after death.  You will get an obscene amount of silk, wool, greens, and low level patterns.  It's one of the only remaining infinite respawn farms left in the game.

Allied races are variants of existing races. The Void Elves are a version of Night Elves, while the Highmount Tauren are, you guessed it, a version of the Tauren. Four allied races are already in the game before launch and two more, the Dark Iron Dwarves and Mag’har Orcs, were added after Battle for Azeroth launched. Each Allied Race has its own racial abilities. You can also unlock a heritage armor set by leveling any Allied Race to the level cap.
Some dungeons are also much better than other. Some take a long time to finish and some are quick. Some have few quests and others have many. The ideal dungeons have a lot of quests and are quick to finish. If you are sent to a long dungeon that you have already completed, you can leave but you won’t be able to enter a new dungeon in 30 minutes. Dungeons like the Stockade are super quick, so it will still be good XP if you are sent here more than once.
Warfronts are larger, 20-man instances that take inspiration from the Warcraft strategy games. Players are deployed on the Warfront to collect resources, destroy enemy troops, construct buildings, and eventually launch an assault to take over the enemy base. These battles take 20 to 40 minutes to complete and, unlike Island Expeditions, don’t offer a PvP mode.
-New dungeons- About 3/4 are fairly decent, not too long not too short, but none of them are compelling, none make me say to my friends and guildies, "Hey, let's do this instance, I love the theme and encounters." They're dull but tolerable. The other 1/4 of the dungeons just aren't fun and you will groan when you get a mythic Keystone for the Underrot, the snake temple, or Waycrest Manor. Waycrest Manor is actually one of the better dungeons, however, with the new Infested affix, Waycrest Manor suffers from many game-breaking bugs that end in the entire instance being pulled due to doors not properly working as intended.
There’s a lot of #content in the new expansion. It’s mostly locked behind a variety of gates, some of which players can’t even control. Warfronts are the best example. You might assume joining a Warfront is a simple matter of opening the group finder. Wrong! Warfronts are only accessible for a week at a time. It’s not precisely clear how often that week will come around (it’s based both on a time gate and on the opposing faction gathering resources) but, as of right now, it looks likely to be available just one week out of every four.
TSM has a very steep learning curve, as it is a total profession framework. It does not hold your hand, and requires a lot of setup. Luckily you can import settings from other players and there are a ton of settings out there. I have published most of my settings in my pastebin here. You can also check out Sheyrahs. If you want to learn it from the ground up I suggest one of the following guides: PhatLewts, Sheyrah, WTBGold.
If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as an Restoration Shaman in Battle for Azeroth:
Whatever your approach, if you use some common sense and apply yourself, you can make significant quantities of money in the game. By managing your cashflow, conserving and budgeting where you can, and investing wisely in those activities that make you money, you can become financially solvent relatively early in your career, and remain comfortably well-off (while still buying good gear) at level 80. Good luck!
Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.

Just before Battle for Azeroth goes live, you will want to log all of your characters out in the zone of Silithus so that you can acquire the quest to talk to Magni and obtain your Heart of Azeroth (refer to our Heart of Azeroth guide for more information about this item). This is the new artifact-type of piece of equipment that you will use for all of the Battle for Azeroth expansion. Once you acquire your permanent neck slot piece of equipment, get back to Stormwind or Orgrimmar to begin your scenario that leads into the introductory areas of Kul Tiras and Zandalar.
Do people not run these anymore? i've been keeping an eye out including making a group myself but nothing..it used to be popular leading up to bfa but now there are no groups and i've tried the lfg in the tsm discord but not a bite yet, was wondering if people still do 5 mans of it as it's still pretty profitable at least on my server, thanks in advance

Battle of Dazar'alor Raid Preview & Schedule Battle of Dazar'alor is the second raid of the expansion that opens on January 22. It revolves around the Alliance vs. Horde conflict and comes with a unique flashback mechanic, where players get transformed into the opposing faction (including racials) to witness a portion of the raid from the other faction's perspective. World of Warcraft WoW Jan 03, 2019 at 19:42 by Stan 7 comments
Another potion of treasure finding farm that was made extremely popular by the YouTuber Oldbess.  In this spot, you are simply to patrol the entire southen river basin in Twilight Highlands, just around the Verrall Delta area.  The goal of this farm is to kill water elementals for their volatile water, which trends around 50g per drop.  Combine this with the cloth and the treasure chests, and you have a cool  nifty farming spot – thats rarely populated these days.
As late as possible. Early on, you’ll want to follow the missions in Battle for Azeroth right up until you get the option to send a follower on a two-hour long quest. As soon as you get there, stop doing the War Campaign missions. You can come back to them once you have reached something like 119 and a half and finish leveling with those if you want. If you don’t use these missions to cap off your leveling journey, then they’re the first thing you’ll want to do once you reach max level.

The idea of the expansion came up after the heroes of Azeroth dealt with so much external threats like the Burning Legion. In their own words, "so when we talk about what's the biggest threat in this world, is it the titan or is it the dwarf paladin that put a hammer in that titan's head"? As such, the enemy (at least during the early parts of the scenario) will be the opposite faction, a "vast army of world-destroying forces".[4]
The most important step in being able to buy a mount and make other large purchases should be self-evident: saving. Economize as often as you can, and don't buy anything unless you absolutely have to. You can burn through hundreds of gold even before level 20 by visiting the auction house for new equipment at every opportunity. If you do so, over the long haul you will be left with very little to show for it. Before level 20, keep your eyes on the prize: getting that mount. The mount helps you move faster. Faster movement means faster killing, faster questing, faster quest turn-ins, and faster leveling. It is the most important tool to fast leveling you can get at level 20, and infinitely more important than getting your hands on that Left-Handed Vorpal Cleaver of the Zipswitch that you could have purchased at level 23. Stay focused.
Isle of Quel'Danas: Special mention. At lvl 70 you can start doing the dailies here. Despite not being able to fly, the quest density is VERY high. I recommend hitting this every reset if you spend more than 24 hours REAL time(not /played)in the 70-80 level range. In fact, if you're doing a monk and only logging in once each day anyway, IQD WILL be your best exp/h for this level range.
Nov 6 Pet battle advice and leveling class Hi all. Been doing pet battling so far. I like it a lot. But I am not getting very much experience for my class Does the experience get better later on? I am a level 2 orc shaman with about 9 level 3 pets. I will keep leveling my pets but the experience feels very bad for my shaman levels. Any pet battle advice is welcome. Thanks. Also I have a few heirlooms and some gold.Goldshaman4 Nov 6
The following WoW gold farming spot is not far different from the Sra’Vess spot. In other words, you’ll basically get the same MoP loot. However, some of the green gear that can be obtained from these mobs sells for nice prices, as players want these weapons and armor for transmog. Requirements: Minimum level 90 character; AoE build / class; Potion of Luck. Where to go: ... Read More »
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While this is more a method than a farm, I still thought it belonged in this video.  This method takes advantage of the long forgotten spell, void shatter.  Generally because of the logistics behind how easily obtainable void crystals are when compared to large prismatic shards, void crystals cost SUBSTANTIALLY less.  The void shatter spell however turns 1 void crystal into 2 large prismatic shards.  Globally large prismatic shards are worth 15g a piece, while void crystals trend around 2-4g a piece.  Can you do the math on that?  You can literally triple your investment cost by creating more prismatic shards for your market.  All it requires is for you to get honored with the shattered sun offensive, a little known fact that most enchanters are too lazy to take advantage of.  Nobody is doing this, and on most servers the market it ripe to take over.  Don't believe me?  Check it out yourself!
While not as powerful as it was before 7.3, this transmog spot is a good area to amass a large number of BOE greens that generally fly around the 35 – 42 area.  It's popularity stemming from the amount of items that drop (and the potential value of those items) rather than the quality of each drop itself. Generally drops from these farms can take a while to sell even when using my TSM posting style.  However if your low on transmog stock this can be an awesome area to hit every now and then.
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
Plus, I am a pet collector, and there are plenty of pets to collect in the new dungeon. Completing the dungeon’s challenge mode grants players a Mini Spider Tank battle pet. Continue playing on a weekly basis to earn currency towards items like the Unopened Gnomeregan Supply Box, Mechanical Cockroach, Schematic: Mechantula, Leper Rat Tail, and Rechargeable Alarm-O-Dog Battery.
The majority of you (myself included) don't find farming fun. You don't have 20+ hours to burn each week on an activity that you find dull and mindless. Because of these things alone, you may try but you'll never be able to commit to doing this week in, week out, and this is why you'll fail. Repost after repost, without seeing success, you'll simply call it, and be just another guy who saw a transmog youtuber, tried to get into the transmog business, and quit after a day/week/month.
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