A dungeon should take about half an hour to 45 minutes, that is reasonable. What did we do to Maw of Souls because it was by far the fastest dungeon to spam run for AP? Nerfed its yield. Same happened to dungeons. Except instead of nerfing the XP, they adjusted the clear speed to justify the experience a bit more. Is it perfect? Nah, a lot of dungeons aren't even that long with updates. At most a clear takes 5 mins more.
The expansion is set immediately after the events of Legion.[4] Two continents have been added within the Great Sea between the Eastern Kingdoms and Kalimdor: Kul Tiras, one of the major human kingdoms, and Zandalar, the homeland of Azeroth's trolls.[4] While the Alliance and Horde will initially travel to one continent respectively, both continents will be available to both factions at level 120.[4]
For example, the Azure Whelpling belongs to the Dragonkin family. However, it has Beast, Magic, and Elemental abilities in addition to a Dragonkin attack. Different attacks are strong and weak against different family types. Having a diverse spell selection might increase your chances of being prepared with a strong attack against an opposing team.
A common mistake of new players is to upgrade their gear at every opportunity, paying for a new piece even if it will only add one or two new stat points over an existing item. Likewise, investing in headgear, neckwear, trinkets, and rings at the earliest available levels can also consume valuable cash. While it might seem foolish to leave an available slot empty, you will eventually find something to fill it. Blizzard will see to it via the quest rewards you'll get along the way. In the mean time, the 1 or more you save will serve you well if you invest it wisely. The bottom line is that one can easily level all the way to the maximum relying on just quest/drop greens. The gear you get from regular questing can help you perform well in dungeons, which gets you even better equipment.

With Mining, from the moment you take the skill you can make good money selling stacks of the bars or ores in the Auction House. Blacksmiths, Engineers and Jewelcrafters are interested in the bars, while Jewelcrafters and even other miners may want to buy the ores. Make sure to check the relative prices of ore versus bars before smelting. As your skill increases, so does your earning potential. At the maximum level you may smelt Titansteel for a daily fee.

If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then, they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as an Enhancement Shaman in Battle for Azeroth:


I just decided that I would simply finish leveling my hunter the hard way, but when i can get heirlooms ill make a warrior and follow your guide to 80. I definitly want an 80 warrior for cataclysm... seeing as worgen warrior is going to be a crazy tank! By the way, is using heirlooms with your guides ok? And what class should I be for a tank? I will obviously be switching to worgen anyway but i would prefer best tanking until then. Thanks Jame!
Instead, go to Timeless Isle and take the portal to Gorgrond. From there, fly to your respective faction starting zone(Frostfire Ridge or SMV), go to your garrison, and do the quests to unlock your garrison(A short quest chain beginning down near the water where you'd otherwise start after the Dark Portal scenario). For now DO NOT collect any more treasures than absolutely needed to buy 2 experience potions! Treasures continue to be worth superior exp/h all the way to level 104!!! You don't want to begin collecting them until lvl 100 or later.
The Horde levels 50-60 guide has been rewritten and revamped.  My 1-60 Horde leveling guide is now completely updated for the 1.12 Drums of War patch.  As you can see it is about 15% larger than the 40-50 guide (single largest guide page yet).  There is also a lot of route changes.  I moved the entire Silithus section from level 55 to level 58, which allowed me to include a lot more quests for that zone.  There is also a lot of other improvement to the route, including adding a lot more quests into the guide, mostly from Moonglade, Silithus and Eastern Plaguelands.  This will make the final level 59 grind much shorter.
2. Once you have an interested buyer, stay firm in your price. This does not mean to never make them feel like they are getting a bargain. You can subtract 5% off the price and not be hurt as long as you still make a profit! Remember this, as that 5% may not be a big deal to you, but the buyer will feel special and might buy the item for the slightly reduced price. I can not emphasize enough that this is not the same as undercutting! Do not drop every good every time or you develop a reputation as a soft seller and people take more liberties in their dealings with you. If you give someone a constant 5% discount, then they begin to want 10% and then 15% until you no longer make a profit. Discounts are used when you feel that the seller may be pulling away and you really want to just profit and move on!
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
Herbalism is also a good source of money. Herbs are required by alchemists and scribes. Unlike ore which is found only in rocky areas, herbs can be found in many places. Be sure to check on the auction house for what herbs are in demand for a high value; often a lower level one is very valuable, so you can farm an area you already know for quick money.
Bags: This SHOULD be a no-brainer. The cheap-o version are Netherweave bags, but if you have the gold I recommend you get the largest bags you can afford, since it means you won't have to stop to clean them out as often. In fact, if you have an excess of gold, it's probably not even worth your time to stop and loot mobs that aren't quest objectives. This seems like a small thing, but over the course of 100+ levels, all those clicks to loot add up.
  Battle of Dazar'alor Raid Preview & Schedule Battle of Dazar'alor is the second raid of the expansion that opens on January 22. It revolves around the Alliance vs. Horde conflict and comes with a unique flashback mechanic, where players get transformed into the opposing faction (including racials) to witness a portion of the raid from the other faction's perspective. World of Warcraft WoW Jan 03, 2019 at 19:42 by Stan 7 comments

These books cost 1.000 Gold each and are sold from your BfA gathering profession trainer. As soon as you re-learned your farming profession, use this book and you will get back all of your lost Battle for Azeroth gathering ranks. Your gathering skill remains reset at 1, but you don’t have to care about that since you have your ranks back – thats literally all that matters.
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