The Auction House (AH) is a brilliant way of making money if you know the tricks on how to do it. The basic strategy with the AH is to buy things cheap, re-list them on the AH, and then sell them for a profit. Even better, of course, is to get good items from drops and then sell them on the Auction House for pure profit. Many players generate most or all of their cashflow simply by speculating on the AH. So a good understanding of the it, as well as some time to invest, is essential to turning it into a money-making proposition for you. It is also highly recommended that you get the Auctioneer addon for quick listing auctions, and knowing the average price of items. Another great addon that can assist you in flipping items for profit on the Auction House is Tycoon. This addon analyzes items on the Auction House such as cloth, ore, and even TCG mounts. Once the information is recorded, Tycoon will inform you of the most profitable items possible, and exactly how much you can make by either farming them, or buying them at their current price and then relisting them.

Christmas is here and the Winter Veil Presents can now be opened in US and EU regions! Whether you've been naughty or nice, Greatfather Winter has a nice surprise waiting for you to collect in Orgrimmar or Ironforge. The Winter Veil presents will be available until January 2, and opening one will also reward you with the He Knows If You've Been Naughty achievement.
Island Expeditions:[5] 3-Player co-op with optional 3v3 gameplay. Players will explore uncharted isles across the Great Sea. There is azerite and other unclaimed resources bubbling to the surface that is highly sought by both factions. Complete varied and dynamic objectives with a large variety of challenges to overcome. Race against advanced AI opponents designed to thwart players using tactical and strategic moves that consistently change. Optionally, players can choose to race against other players, creating a 3v3 PvP environment. 
If you are dead set on leveling a production trade skill instead of taking two of the gathering skills, remember that not everything your trainer offers is worth buying. While it might be nice to have a long list of colorful shirts and dresses to produce as a tailor, for instance, the truth is they offer very little in the way of potential revenue. Also keep in mind that, generally, whatever items you craft at lower levels will not likely sell for more money than you could have made by simply selling the raw materials used to make them. For this reason, two gathering skills are highly recommended until you get closer to 80 (70 if you don't have the WotLK expansion or 60 if you don't have the TBC expansion).
While I don't agree with some of the story choices as of late, BfA is a great addition to the WoW expansion list. Directly following theWhile I don't agree with some of the story choices as of late, BfA is a great addition to the WoW expansion list. Directly following the explosive conclusion to Legions End, we see the two warring factions at each others throats once again. In addition, we are seeing a trickle of new races becoming available with unlock requirements. As of patch 8.1, the grind for these races has been massively alleviated.
It's hard to step out of the shadow of Legion, which was utterly fantastic in almost every way, to enter an expansion where you get one item per boss in the last expansion because the rules have been changed to force more grinding, where you have to grind reputation in the old expansion that you probably skipped because rep grinds suck JUST to unlock allied races (who aren't fully unique races since they recycle old content such as animations), where questing has SOMEHOW become boring again and where your new abilities are given by items you'll swap out every level, meanwhile being only boring passive effects no one cares about.

A farm that I myself made drastically popular about 2 years ago.  This farm is a simple pet and transmog spot that requires you to pull the entire wailing carverns instance.  Besides how it sounds, this farm is VERY easy going and can literally be done while you watch something else entirely.  (netflix maybe?)  While it's not as potent as it used to be, it still has some merit in it, especially if your server is low on the deviate hatchling pet.  While it does take some time to drop, I can usually average  a deviate hatchling every 30 minutes or so.  However, since I released the video on it, the price of the pet has dropped wildly.
Be cold-blooded about admitting that you've taken a bath on an item. If you bought that sword for 5g, listed it for 10g, and the listing cost is 2g50s each time, after two times it had better sell just to break even. Once you hit that point, don't keep listing it over and over in desperation trying to make something off the AH. D/E it, or vendor it, and move on. Lesson learned. Don't get trapped in the fallacy of sunk costs.
For items that you can gather directly, you have the choice of either going out to gather them yourself or to buy them from the AH. The former adds no cost to your item but requires time and effort, while the latter can be quick and hassle-free. Even should you choose to get the materials yourself, don't forget to add them to your cost — your labor and time should be compensated for, even if just a little.
Darkmoon Faire: The Darkmoon Faire comes around once a month and provides two ways of bonus XP. You can ride the carousel to get the “Whee!” buff (10% bonus XP for one hour). You can also get the Darkmoon Top Hat by playing a few games, which gives you 10% bonus XP but only works during the Darkmoon Faire. Both of these are generally not worth it for the most part, as you spend more time running to get the buff than you gain in XP when leveling.
Potions serve more utilitarian purposes, and it's up to you to decide whether to make use of them. The most common is the Swiftness Potion, which can provide you a handy boost in speed while going after annoying quest objectives indoors. These are generally MASSIVELY overpriced, because people know how useful they are. I opted not to spend the gold since Warriors are already fairly mobile, but slower classes may benefit greatly from these.

Method Players Talk About Becoming WF Raiders We have Chrispotter and Deepshades, Method's Resto Druid healer and DPS Warlock talking about their road to the top of the raiding scene. Chrispotter is doing the narration and immediately goes into how the South Park episode "Make Love, Not Warcraft" made him start playing the game, and how he eventually made it to the guild when REM and Method merged in Legion. World of Warcraft WoW Jan 05, 2019 at 04:34 by Starym 1 comment
Mag'har Orc Allied Race Leveling Guide (20-120) Dark Iron Dwarf Allied Race Leveling Guide (20-120) Void Elf Allied Race Leveling Guide (20-120) Best Void Elf Allied Race specs for leveling, efficient zones to level in, and overview of available classes and level 20 starting abilities. Level a Void Elf to 110 for a special set of cosmetic Heritage Armor. Nightborne Allied Race Leveling Guide (20-120) Best Nightborne Allied Race specs for leveling, efficient zones to level in, and overview of available classes and level 20 starting abilities. Level a Nightborne to 110 for a special set of cosmetic Heritage Armor.
First of all, the value of transmog is decided by rarity and how they look. Some items like Minenarbeithut der Tiefen or Pendel der Verdammnis (they can drop in Uldaman) are worth millions of gold. They are worth so much, because they have a really small chance to drop. Other items are bought well because they look good. Best example in this case is the Glorious set, its legplates Glorreichen Beinplatte reach a 100.000 Gold value easily.
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