NOTE: It is VERY important to not vendor any equipment you pick up. You will be deconstructing all of your gear for resources that will help you in the Warfronts to be fought! Deconstructing, or scrapping, your gear will be done using the Scrap-o-Matic 1000 if you are Alliance and the Shred-Master Mk1 if you are Horde. This works the same as the way the Obliterum Forge worked in Legion. The scrapping feature can be used on all Battle for Azeroth equipment found, not just craftable equipment, so save everything you acquire for the scrapper! Before we get started, keep in mind some of the tips below that can speed up your leveling process!
Nov 14 social questions, and a few others Hello! so i played wow 7 years ago, and remember it being really social. People would chat or answer questions. But after restarting a few days ago I've gone from lvl 1 to lvl 23 without getting a single reply to the odd question i've had. i'm not overdoing it or anything.. Do people not use the general chat at all? Is the game more group oriented now? Have i missed some setting? other than that - what does the well rested thing mean, and should I be using 2 pets for my hunter. Thanks for the help! OxfordEichi5 Nov 14
Prepare the Horde for war by recruiting the ancient empire of Zandalar. In this troll-dominated territory, ancient evil waits to be unleashed on the world as you battle crazed blood-troll worshippers, gargantuan dinosaurs, and titan constructs. Discover Zuldazar, the oldest city in Azeroth; unveil the bleak swamps of Nazmir; and traverse the deadly deserts of Vol'dun.
For reference, my previous best time abusing Method-0 in 7.3.5 was 32.4 hours(as show in the old thread). A difference of just over 8 hours; which isn't all that bad, all things considered. And I believe I made several errors along the way, which could be cleaned up in future runs. I believe that that gap could be significantly closed by using a monk's bonus, but I hate playing monk...so...yeah. YMMV
Baelgun-Alliance-USBaelgun-Horde-USBalnazzar-Alliance-USBalnazzar-Horde-USBarthilas-Alliance-USBarthilas-Horde-USBlack Dragonflight-Alliance-USBlack Dragonflight-Horde-USBlackhand-Alliance-USBlackhand-Horde-USBlackrock-Alliance-USBlackrock-Horde-USBlackwater Raiders-Alliance-USBlackwater Raiders-Horde-USBlackwing Lair-Alliance-USBlackwing Lair-Horde-USBlade's Edge-Alliance-USBlade's Edge-Horde-USBladefist-Alliance-USBladefist-Horde-USBleeding Hollow-Alliance-USBleeding Hollow-Horde-USBlood Furnace-Alliance-USBlood Furnace-Horde-USBloodhoof-Alliance-USBloodhoof-Horde-USBloodscalp-Alliance-USBloodscalp-Horde-USBonechewer-Alliance-USBonechewer-Horde-USBorean Tundra-Alliance-USBorean Tundra-Horde-USBoulderfist-Alliance-USBoulderfist-Horde-USBronzebeard-Alliance-USBronzebeard-Horde-USBurning Blade-Alliance-USBurning Blade-Horde-USBurning Legion-Alliance-USBurning Legion-Horde-US
Anyway both got to 110 at around 50h played. I messed up with my Pal by going to Legion once I hit 100 instead of finishing treasures and bonuses in WoD. All in all, if I picked the best zones and was only trying to level as fast as I could, I would probably could have done it in roughly 40h. Note that it would have a been A LOT faster with a Monk as both Ret and Rogues don't really have a decent AoE until 40+ (45 for Ret and 63 for Rogue I believe). The daily also helps a lot. I know that leveling my Monk before the pre-patch was insanely fast. Might be slower with the changes to FoF, however.
So how do we beginners and normal folk go about this business? We treat it as a side-hustle. A little bit of work in transmog can go a long way down the track, but the key point is that it will take time for you to see the fruits of your labour. Make sure you have gold from other activities that can bankroll you, while your transmog business is built up. This can be professions, carry runs, current content farming for materials, whatever it is. In these early stages, DO NOT waste time making transmog your main source of income, especially if you need gold now or soon. Transmog early on is best treated as gold over time.
Feb 6 ======= Can't Find the Right Class/Race/Alt? ... ^ Is that big enough? If you're giving advice or answering these threads, see guidelines at the end of this guide. I'm a regular poster on this forum, and one of the most common threads is the classic "I don't know what class/race to be" thread. The main problem with these threads is that the original poster often doesn't give readers enough information to make any suggestions. Help us out, and we'll try to help you :) This is a guide on how to write a detailed "Help me find a class/race" thread. This is not a guide on how to find the right class/race...just on how to ask for help about it. Both sections here can have some gray area, so don't be afraid to give us more information. It's just that veteran WoW players usually know a bit more about the classes themselves so they have more background. They also know more terminology, so it's easier to interrogate them. NEW ADDITION: ICE'S CLASS/RACE SPINNERS! http://img819.imageshack.us/img819/2969/classspinner.jpg ... THINGS THAT DO NOT MATTER: Faction. All classes can be played on both factions. Survivability. Seriously, you can live to hit the level cap. All classes have this. PvP viability. Again, all classes have this. Doesn't matter unless you're twinking. Raid/group desirability. The only reason you'd be refused from a group is because 1) you're undergeared/bad or 2) they have a lot of that class already. Everyone is viable - DPS are balanced, healers are balanced, tanks are balanced. You want the "best" class/race combo. There isn't a best combo or a best class or a best race. It doesn't exist. Most OP (overpowered) class. Blizzard changes the class balance so much that leveling something purely to be "overpowered" is a futile idea. By the time you hit level cap, the balance would have shifted. Right now there ISN'T a super godly class anyway. Most fun class. I want a bumper sticker that says "Fun is subjective." What I think is fun might not be your cup of tea, so making a good suggestion for you based on "fun" isn't going to be accurate. Use this chart: low Impact on Performance high 1 2 3 4 5 6 7 8 9 10 class gear skill spec IF YOU'RE NEW TO THE GAME AND HAVE NEVER PLAYED: ---> OR HAVE NOT REACHED LEVEL 60 YET Do you want to have a permanent pet? Is a temporary one okay with you? Or does it not matter if you have a pet? Are you partial to cloth wearers or do you want a little more bulk in your armor? What have you played in other games before? Maybe you played a caster in another game and liked it, or have a fondness for barbarians/warriors. WoW might have a rough equivalent for you! Do you want to be able to heal yourself and others, or are you okay with lacking those spells? Which is your preference: attacking enemies from a distance or being up in their faces? Are you the sneaky type or do you take pleasure ripping out internal organs as a greeting right off the bat? Do you want to be on the front lines with a shield or watching over your group to keep them safe? Will you be leveling with a friend or mostly on your own? If you're doing it with a friend, what are they planning to level, or have they not decided yet? Have you read about classes at all yet? If so, what stands out as interesting to you? Have you tried any classes already? Are you interested in the lore or story of Warcraft? Some classes have a lot of easily-absorbed lore while others are a little "less detailed" in their history. Interested in roleplaying at all? This goes with the previous question, but some races/classes are easier to roleplay as a newbie than others (with lots of history to adhere to). Do any of the races stick out to you as being attractive? Not every race can be every class, so if you have an early favorite (or if you really dislike one in particular) this can narrow things down.Icedragon172 Feb 6
Cooking is a secondary crafting profession, which is available in addition to your two main professions. It takes various food crafting materials such as meats and fish and turn them into consumable food. The consumables give statbuffs and are used by raiders and other players seeking to maximize performance. It is a great money maker and you should have it on your main.
AH Profits Alchemy AoE Farming Auction House Flipping Auction House Tips Badlands Battle Pets Blackrock Ore Blacksmithing Borean Leather Dark Whelpling Embersilk Cloth Enchanting Engineering Felblight Fishing Garrison Hellfire Peninsula Herbalism Hillsbrad Foothills Icecrown Instance Farming Kun-Lai Summit Leatherworking Linen Cloth Low Level Farming Mining Mote of Harmony Nagrand Northrend Primal Spirit Rare Boss Farming Rugged Leather Silithus Silk Cloth Skinning Sumptuous Fur Tailoring Tanaan Jungle Transmogrification Gear Twilight Highlands Uldum Volatile Air Warlords of Draenor Windwool Cloth
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the mysterious gates of an abandoned Gilnean castle, navigate a war between elementals and more.
-Azerite Gear- This has been the worst experience for many players as it was advertised as offering the player many options for customizing their character but all players do is Google "Icy veins (Spec/Class) azerite ranks" and select the best one. This is expected and really only gives players the illusion of choice as they're always going to pick the best one. This could have been done far better by not offering necessarily just damage increases in traits but offering some of the Legion Legendary item effects in Azerite slots. You know, certain Azerite traits would be better for PvP, some for raiding, some for 5 mans, some for soloing old content, etc. The other problem with Azerite gear is that it's locked based on you grinding an endless amount of Azerite for your neck piece (basically the stuff that increases the level of your neck piece). So when you get an item that should be an upgrade, it really isn't because you don't have all the traits unlocked. This complaint about how horrible this system is could go on forever, but I'll just leave it at that, horrible.
Battle for Azeroth’s War Mode puts you into PvP mode and grants you 10 percent extra experience. But since the two factions will mostly level in separate zones entirely, you should almost definitely have this on when you’re leveling. That said, if you start getting killed by random PvP players consistently, stop using it. Although 10 percent is nice, it’s not worth dying every few minutes for.
Your server population may determine how much profit you can make. Lower population servers generally have lower prices in the AH as there is less demand, but rare items or recipes can really make a profit as they are harder to come by. Higher population servers have a higher demand. However, they are more likely to have a flooded market, which makes items hard to sell, especially in the case of low-level gathering professions.
After you completed the quest chain, you will get [Draenor Enchanting] and [Garrison Blueprint: Enchanter's Study, Level 1]. This scroll upgrades your maximum Enchanting skill to 700 and you will also learn a few basic recipes. The blueprint simply let's you build an Enchanter's Study at your garrison. You will use this building to complete work orders and to learn every new recipe.
The main interaction everyone has within World Of Warcraft is with their character. Upon releasing BFA blizzard admitted that they indeed didThe main interaction everyone has within World Of Warcraft is with their character. Upon releasing BFA blizzard admitted that they indeed did not have enough time to balance classes within the game. Many players are now forced to play through the expansion with broken, boring, and incredibly weak characters that require such a high ilevel to compete with other classes who at the end of the day, bring more damage, healing, utility, suitability than the underpowered classes. In order for these classes to compete, they require a higher item level. The problem with this is due to the way the WoW community is, where everyone, even those who aren't completely within the competitive scene know the current meta it becomes increasingly harder to gain ilevel as an underpowered class due to groups of higher end content refusing to work with your class.
Special note: At 110 it's almost certainly worthwhile to go and immediately get your Heart of Azeroth and first piece of Azerite gear from the BfA opening quest. It doesn't take long and provides pretty high power levels. I'd then return to Legion quests until 111 or even 112, since the power of these items will increase your kill speed significantly over the scaled enemies of BfA content.
Before anyone asks - yes there are archived copies of old addon versions both on our github repository and on several of the addon sites we use, and these will continue to be available after Cataclysm comes out, so you'll be able to get those old files if you really want them. I'm not going to bother making these more easily accessible unless you give me a very good reason. "I'm on a private server and I need them since we didn't upgrade to Cataclysm" is a BAD reason - and it's illegal.
The guide should advance to the point where you are in the zone's progression. There are a few steps that can-not autocomplete and they should (hopefully) have comments to the effect of -- you need to manually check this step off. -- For some reason you have to click these steps off 2-3 times to work. (the first time will move the tom-tom arrow, the 2nd time unchecks it and the 3rd click advances the guide).
While it’s clear that Blizzard is eager not to spoil the future of Battle for Azeroth, it seems pretty unlikely that players who want to be pure evil will ever get their day to shine in World of Warcraft. Despite the decision being added into the game, the good guys will likely win and the threats to Azeroth will continue to roll on by, getting knocked out by players one at a time.
Most classes in World of Warcraft start at first level, but Death Knights and Demon Hunters are exceptions. They start at level 55 and 98, respectively. This alone can shave a huge chunk of time from your leveling experience. Of course, it only works if you want to play a Death Knight or Demon Hunter, but they’re both solid classics that can dish out damage or tank in a group.
Unless Blizzard has some real story shake-ups and a phenomenally tuned raid on the horizon, I’m honestly expecting the sharpest player decrease to set in within the next few months. The expansion itself has some interesting ideas, but sticking to a World Quest grindfest is quickly becoming the norm, and the Island Expeditions aren’t exactly exciting.
World of Warcraft is setting itself up for a dangerous pattern of game design where mistakes are completely erased and not iterated upon and players who play the game for other amounts of content other than raiding in mythic plus will be left with nothing to do in the future due to the lack of iteration upon pvp systems and crafting systems within the game. World of Warcraft is on track for a downward spiral, and only new direction and acceptance of mistakes will help this dev team move forward in a positive direction.… Expand
To do this, you will need up the WoW Legion Expansion, a maximum of 10 characters including a Herbalist at Lvl 100+, and, of course, Seeds! You can get the seeds by farming them, doing Herbalism World Quests, or buying or trading them in the Auction House. Usual seed raids can are for 30, 50, and 100 seeds and raiding them can take up to a maximum of two hours.
Heirlooms can certainly be used with our guides! You may find yourself getting ahead of the guide. If you start doing gray quests, just skip ahead to a later zone. The guide is just that - a *GUIDE* not a rule, as many people seem to think. Feel free to skip parts! Watch out for quest chains, though, especially in the last part of the 50-60 section. Hopefully we'll have some awesome features in our new addon that will make it easier to skip around!
A "stat squish" and "item squish" was implemented to lower the numbers used in the game, e.g. a legendary item previously with a level of 1000 reduced to 265. Unique class-specific buffs are added back, i.e. mages' Arcane Brilliance and priests' Mark of Fortitude. Titanforging—a random event that raises the initial item level of an item gained via drops or rewards—is still in the game; however, if the item is one of those affected by the Heart of Azeroth, then that item cannot be titanforged.
This is not to say that you should never buy gear. Having equipment that is reasonably current while leveling allows you to kill enemies faster, and die less often in the process. Faster leveling = sooner to higher levels (where the real money is to be made). Likewise, death = loss of time. And, as we all know, "Time is money, friend!" So, players should not hesitate to make well-considered equipment acquisitions during their leveling up, but only if they represent a substantial improvement over their existing equipment and if the price is right. Try to find good deals. It should go without saying that you should never purchase any equipment from vendors; always use the Auction House. Look several levels above and below your own for bargains. Don't buy items that you won't hold onto for at least 4-5 levels. And don't always use the buyout option at the AH. Some of the best deals come from bidding and being patient - it'll be two days at the most. Of course, if you play too hard you may have surpassed that weapon by the time you win it. In which case, you may want to auction it again. If you know there's an item that would be great for you, say, five levels from now, keep your eye out for it and bid on it, several times if need be. When you get it, stuff it away for later. That's why you have a bank alt.
The last tool is the total knowledge of experienced gold makers. Obviously you are already seeking this out as you are here. I have linked to several youtubers throughout the post, so make sure you check out the ones you like. Check out the list below for some other resources you should check out, including my Discord server for spreadsheet support.
Now that we have a lot to post we reached a point where we have to plan what items we post on an 12-24-48 hour cycle. The auction house fees for Warlords of Draenor items are extremely high. And the values of the items are really screwed up. A lot of the weapons or armor has an item value of 5-10.000 Gold. But they look plain bad and the chances of selling them is pretty low.