Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
Don't put all your eggs in one basket. It's a lot better to spend your working capital on buying forty items for auction, each with the potential for profit, than to take all your working capital and invest it in that one purple leatherworking recipe that you hope will make you several hundred gold. If that puppy doesn't sell, or doesn't sell for what you want, you've just wasted all your working money, and deprived yourself of a lot of flexibility. Leave speculating on purple items until you have a few thousand gold squirreled away.
In Kul Tiras, the Alliance's initial attempt to gain the nation's assistance ends disastrously when Katherine Proudmoore, Lord Admiral of Kul Tiras and mother to Archmage Jaina Proudmoore, not only refuses the Alliance's request for aide but also orders Jaina arrested and exiled for her role in the death of her father, Daelin Proudmoore, in the aftermath of the Third War. It quickly becomes apparent that Kul Tiras has become mired in corruption and outside threats, so Anduin and Genn Greymane send Alliance Champions to aid the Kul Tirans and earn their trust. Aiding them in this quest are Flynn Fairwind, a "retired" privateer, and Taelia Fordragon, the idealistic daughter of Bolvar Fordragon, former High Lord of Stormwind and current Lich King of the Undead Scourge. The Alliance is successfully able to earn the trust of Kul Tiras by combating the pirates of the traitorous Ashvane Trading Company in Tirisgrade Sounds, the Naga and corrupted agents of Queen Azshara in Stormsong Valley, and the occult forces of the ancient, ghostly warlord Gorak Tul in Drustvar. After these threats are defeated, Katherine is left despondent at her inability to lead her people, and resolves to help the Alliance find Jaina and reconcile with her. The Alliance eventually track Jaina to the prison island of Fate's End, where Gorak Tul, having survived the events of Drustvar, has kidnapped her and is tormenting her with visions of her past failures. The Alliance champions and Katherine destroy Gorak Tul once and for all and rescue Jaina, who is finally able to let go of the hate, anger and obsession with the past that defined her ever since the destruction of Theramore. The Alliance and Proudmoores then unite to defend the capitol city of Boralus from a massive pirate siege, after which Jaina is named Lord Admiral and pledges Kul Tiras' navy to the Alliance.

The last farm on this list, actually I was surprised this farm eluded me for so long.  Generally speaking gnomergan is a huge confusing instance that takes some getting used to but if your a high value transmog farmer this does not scare you.  You can pull the entire instance and get access to a plethora of high value loot such a recipes, world drops, greens and even engineer supplies.  Overall this farm is shadowed by the Diremaul farm and Zulfarrak farm, but is an equal change of scenery with a wild card if you get the hot shot pilots gloves OR the mechbuilders overalls worth 400,000g and 60,000g respectively.  A pretty cool neat farm that noone really mentioned until now.


Be cold-blooded about admitting that you've taken a bath on an item. If you bought that sword for 5g, listed it for 10g, and the listing cost is 2g50s each time, after two times it had better sell just to break even. Once you hit that point, don't keep listing it over and over in desperation trying to make something off the AH. D/E it, or vendor it, and move on. Lesson learned. Don't get trapped in the fallacy of sunk costs.
If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then, they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as an Enhancement Shaman in Battle for Azeroth:
Any item with a grey name is considered vendor trash or poor quality. White items have some use such as tradeskills, spell reagents or reputation raisers, so you may want to check to see if they're worth more than the vendor price. Keep your eyes out for regular quality weapons, as even the worst of these tend to sell for several silver, or several gold at high level. Always check the tooltip for the vendor price before discarding anything. Also, white (or even grey) shoulder armor under level 20 sells regularly on the auction house, mainly because there is nothing better available at that level.
For the duration of the fight, creatures in the immediate area will not be visible to you (but they may still attack you if they wander too close). Keep in mind that other players will still be able to see you and attack you if you are eligible for player vs. player (PVP). Other players will also be able to view your pet battle in real time, including the pets involved as well as their health as the match progresses.
REDISCOVER AZEROTH AS NEW ALLIED RACES – Take a new form for your adventures as new playable Allied Races. Embark on a quest to earn the favor of the Lightforged draenei, Highmountain tauren, Nightborne, Void elves, Dark Iron dwarves, and Zandalari trolls to unlock each race and add their strength to your faction. Create a new character and complete the full leveling experience to earn a distinctive Heritage Armor set.
Instead, go to Timeless Isle and take the portal to Gorgrond. From there, fly to your respective faction starting zone(Frostfire Ridge or SMV), go to your garrison, and do the quests to unlock your garrison(A short quest chain beginning down near the water where you'd otherwise start after the Dark Portal scenario). For now DO NOT collect any more treasures than absolutely needed to buy 2 experience potions! Treasures continue to be worth superior exp/h all the way to level 104!!! You don't want to begin collecting them until lvl 100 or later.
Nov 13 What are the differences between versions? I just have a trial at the moment but i'm confused on what each version offers. Normal Sub : $15 a month Battle for Azeroth: $50 (needs subscription) Complete Colelction: $60 As far as i knew if you had a subscription to the game you get all of the content minus the latest expansion. So let me see if this is right. If i were to get the complete collection i would get one month at a $5 discount and the newest expansion OR Just pay $15 For the game and all expansions EXCEPT BFA?Buresh2 Nov 13
I like his recommendations 2 level 1-20 zones to get to 20, then do all the 2nd zones since they are designed for walking (Horde: Northern Barrens, Silverpine Forest, Ghostlands, Azshara, & Hillsbrad Foothills if you need a little more. Alliance: Westfall, Loch Modan, Darkshore, Bloodmyst Isle, and if you need a little more Redridge Mtns, or Duskwood). Don't even bother with the higher level areas, too spread out. Finishing up a Monk now and I had done all these zones before the update, the running between quest and the 50% experience cap is driving me crazy.
I liked the little discount for the weekend special. I was used to buying other expansions that included a 30 game time card, this did not. However I was prompted to spend gold I had build up and saved, previously playing the game, and it cost me 117000 gold deducted from my combined characters on my old main server. Big download, so I had to wait to play it until the next morning. Gameplay is different, I was used to the old talent point system, alas I had 10 lvl 100 characters, max level garrisons and shipyard. I did the only thing thinkable without having to take time to vendor unusable items that I thought had meaning. Created the new class. Tutorial started at 98, to get you to 100 with a slow intro back into the game. Auction house prices are pretty high with how long this game has been around. I hope to play more soon, but not like the hardcore grind years past. All I know is I am spending remaining gold saved on biggest affordable bags, and whatever flight trainings to keep me moving fast. Game looks good, no lag, I already enjoy the storyline again.
Each of those modes existed long before this latest expansion; raiding is a basic concept in MMOs, and Mythic+ was added in World of Warcraft’s last expansion. The problems with Battle for Azeroth’s endgame come from the systems it adds, which most often artificially gate progress where most of the fun can be found. If raids and Mythic+ are the carrot, we’re about to talk about the stick.
Blacksmithing is a crafting profession that uses bars obtained from melting ore to craft plate armor and weapons, as well as some assorted cosmetic items. In Legion you craft ilvl 850 gear (demonsteel), a mount and a legendary. These are the main gold making opportunities with blacksmithing. Blacksmithing can also create a lot of transmog gear from old expansion. Some rare recipes have looks that are very sought after primarily for weapons.
If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Beast Mastery Hunter in Battle for Azeroth:
Inscription is a very strong gold making profession. It utilises herbs and turn them into pigments for inks. The main outputs are glyphs that give cosmetic effects for your character. You can also craft trinkets that are upgradable with obliterum and Tome of The Tranquil Mind. As with Jewelcrafting you can make gold just by milling herbs. The glyphs are generally profitable, even though competition is usually high. The Darkmoon Deck trinkets have been amazing and so can Tome of the Tranquil Mind be.

The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
Since you’ll already have to complete quite a few World Quests to reach the required reputation levels for the previous achievement, this one should come naturally. It’s worth noting that this achievement specifically requires 100 different World Quests, so if a World Quest pops up that you don’t recall having done before, it’s best to head out and knock it off. Completing "Beachhead" 100 times just won’t cut it, but Scrollsage Nola certainly appreciates your efforts.
TL;DR: Champion equipment is an investment for long term profit. Two different type of equipment, one raises % of success, other gives back materials on mission completed. Best item is 10% per troop, but you need 1 Ofuscation Vial. Magnetic Mining Pick and Disenchanting Rod are the best ones in material returns. You can break even with investment sooner than you think.
It's hard to step out of the shadow of Legion, which was utterly fantastic in almost every way, to enter an expansion where you get one item per boss in the last expansion because the rules have been changed to force more grinding, where you have to grind reputation in the old expansion that you probably skipped because rep grinds suck JUST to unlock allied races (who aren't fully unique races since they recycle old content such as animations), where questing has SOMEHOW become boring again and where your new abilities are given by items you'll swap out every level, meanwhile being only boring passive effects no one cares about.
These are Warlock- and Mage-only skills which can net you some money. It's not much, but a few gold is worth it. Note that Mages have an easier time with this than Warlocks as Warlocks need to be at the location for the summoning and need an additional person (a 3rd) for the group to help out with the summons. Mages only need the reagent to open the portal. While the Warlock doesn't incur a cost (except the loss of a soul shard), the Mage will typically be more successful at finding employment using this method.
Despite all of these problems and this laundry list of glaring systematic issues, the crowning achievement of Battle for Azeroth’s endgame is that it still remains enjoyable all due to those two pillars of raiding and dungeons. That won’t last forever. As the expansion goes on, and the grind necessary to progress becomes even more demanding and the time spent in content that simply isn’t fun increases, it will be harder and harder for raiding and Mythic+ to carry the expansion along.
Nov 6 Who is this? in Westfall, there is a quest called "livin' the life" where you have to go into a cave and hide inside while you listen to a conversation between Glubtok (a boss in deadmines, who is a giant two-headed ogre) and a "Shadowy Figure"(it's a female btw), you can actualy see the figure, it looks like a priest in shadow form or something like that. In the Dead Mines dungeon, there is a worgen boss who is named admiral something dont remember, and once you kill him, he says "You will never find her, until it is too late." I believe he's talking about the shadowy figure. Just wondering but who exactly is "she" or the "shadowy figure"?Rubberchops6 Nov 6

World of Warcraft has been around for a really long time now. While the gameplay, graphics, and story have enhanced over time, the UI has not changed nearly as much. Some things that may seem like they should be obvious menu items are only accessible via addons. Addons in World of Warcraft are essentially mods that give you additional menu options and visuals. Some are small, and mostly used for organizing items or menus, while others will give you more options in combat! Below are some of the best addons for both old and new players. The majority of these can be downloaded through Curse.
Nov 9 Where to begin with healing? Since I began playing I've only done DPS, and starting to just generally get burned out on it. I decided I wanted to try to level a Healer, but in no MMO to date have I ever actually played a healer. For a novice healer, what class would be good for mostly PVE content (Super guildless across all toons so not expecting to heal outside of LFD/LFR for awhile) with some battlegrounds when I max out. Note: My PC isn't entirely enjoying when I use too many add ons for some reason, so will not be using any of the healing addons. Do take this into account.Satus8 Nov 9

It's hard to step out of the shadow of Legion, which was utterly fantastic in almost every way, to enter an expansion where you get one item per boss in the last expansion because the rules have been changed to force more grinding, where you have to grind reputation in the old expansion that you probably skipped because rep grinds suck JUST to unlock allied races (who aren't fully unique races since they recycle old content such as animations), where questing has SOMEHOW become boring again and where your new abilities are given by items you'll swap out every level, meanwhile being only boring passive effects no one cares about.
Heirlooms: Heirlooms are the best source of bonus XP for leveling. All slots can be gotten pretty easily now, except the rings. The time you need to spend to get the rings if you haven’t gotten a level 3 shipyard in WoW is way too long, so getting the rings is generally not worth it. Having all your heirloom gear will boost XP by 55%. Generally, you want heirloom gear with crit on for leveling as you want to kill mobs in a few hits as possible
Soloing an instance can be all the more profitable if your character is an enchanter. During any solo instance run, you'll end up with some items which can be sold or traded, and some that are bind-on-pickup. Non-enchanters can only sell these soulbound items to a vendor, but an enchanter can disenchant the bind-on-pickup rare items, and then sell the shard/dust/essence instead of just selling the blue item to a vendor. (A side benefit of selling enchanting materials is that they do not require a deposit to list in the auction house, allowing you to list endlessly until the item sells.)
Awesome trick really.  In this farm we'll be taking advantage of game mechanics to exploit a way into getting more defias loot drops.  The defias leggings and gloves have respective selling prices of 3,000g and 14,000g and only drop from 1 mob in the instance a staggering 1% of the time.  But do not fret, we can get the upper hand on this.  Much like past drop-combat farms, if you kill just one of the two defias overseer's in the instance, THEN drop combat, the one you killed will instantly respawn.  The trick here is to bring a character that can consistently drop combat and score many more kills than the average farmer.  To date, a hunter is best – with night elf being slightly better because of shadowmeld.  You can also bring potions of invisibility to boost the effect.  Anyway, while the average farmer only gets 1 shot to get these super rare xmogs, with this method you can get up to 40 chances in an hour.  Seems fair right?

Most raids tend to have Bind on Equip loot dropping, and some of these pieces look very good! That means people will pay nicely for them. They aren't bad either for leveling purposes. WOD raids are an excellent choice, as each piece usually always sells for several thousand gold, many even closer to ten thousand instead. Let's take a closer look a those drop rates!
Engineering is a crafting profession that primarily revolves around fun recipes. The gold-making potential from engineering is limited in terms of Legion recipes. The Skullblasters can be obliterated for profit. Engineering has a lot of profitable old world recipes, primarily mounts and various unique effect items and toys. This profession is best relegated to an alt unless you love the lore-aspect or have other sentimental reasons to keep it on your main.
That lack of storytelling agency may soon change with Patch 8.1, Tides of Vengeance, which is coming to Battle for Azeroth soon. While there are plenty of fun gameplay changes that should make the expansion better, one of the most interesting additions is that of choice. In an upcoming quest, players will be able to choose whether they want to support Saurfang or Sylvanas — essentially honor or evil — in the struggle for Horde warchief.
The Broken Isles are unique among WoW continents in that you can progress through zones in any order you want. Once you have made it through the initial quests in Legion, you are free to move about four of the new zones — Val’sharah, Azsuna, Stormheim, and Highmountain — as you wish, with enemies, quests, and rewards scaling to your level. The fifth zone, Suramar, is mostly locked away until you’ve reached a certain point in the story.
KUI Nameplates offer the highest degree of customization and accuracy. For example, you can easily configure the nameplates to enlarge and change color when a target reaches a certain percentage of health, which can be very helpful for classes with executes. They always correctly display your debuffs, and their click box is very accurate. Some setup is required, although it is very simple and straightforward.
-Global Cooldown- Almost all spells are now on the global cooldown. This has slowed gameplay down quite a bit and you won't get to use the full potential of your spells cooldowns. For example, you cast a spell that increases your damage for 15 seconds, after the global cooldown and you're able to cast again, you now only have 13.5 seconds to make use of the remaining time. There are far too many spells on the global cooldown that shouldn't be.
TL;DR: Champion equipment is an investment for long term profit. Two different type of equipment, one raises % of success, other gives back materials on mission completed. Best item is 10% per troop, but you need 1 Ofuscation Vial. Magnetic Mining Pick and Disenchanting Rod are the best ones in material returns. You can break even with investment sooner than you think.
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This farm almost did not make the list, since every YouTuber and farmer alike has beaten it to death since it first appeared sometime in 2012.  There are so many videos on this spot, that it's hard to to stumble across one, even while searching for something completely mundane, like chicken wings or golf clubs.  Anyway, you want to pull the entire instance without aggroing any of the bosses, and if your a skinner you an make slightly more gold by skinning the hides.  Generally this farm is being phased out by the lvl 58 twilight outpost farm, and with good reason.  It's better and does not require you to enter the instance.  So more drops for you!  Not sure, why anyone would pick this spot over the latter unless you were really interested in increasing you skinning level.
1. Don't just take anybody with some gold willing to go. Make sure they at least have some heroic gear or better. Bringing someone in greens not only hurts your chances of killing the bosses, but these players often anger those who are in better gear that need one item and then get outbid by some "noob". You are looking again to establish relationships and repeat customers!
Flying in World of Warcraft was introduced over ten years ago, in The Burning Crusade expansion. It gave players the opportunity to explore Draenor on their brand new shiny flying mount. You can now fly in nearly every zone in World of Warcraft, traveling the game’s expansive continents and complete content quickly and efficiently. Perhaps too quickly and efficiently for the some developers, who hoped players to experience the rich world they’ve designed as intended.
Still, it’s terrible to see the new expansion fail so spectacularly at iterating on Legion’s success. It’s hard to believe the two expansions came from the same company. Legion made you feel powerful and unique. Battle for Azeroth grinds at you by taking away as much as it gives. Sure, you can have a shiny toy. Sometimes. If you don’t get too carried away.
Azeroth paid a terrible price to end the apocalyptic march of the Legion’s crusade—but even as the world’s wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As the fires of war continue to roar, take the battle to both new and familiar lands with the Tides of Vengeance update, and join your allies to champion your faction’s cause.
Patch 8.1 Hotfixes: January 7th Here we go with the first hotfixes of 2019! We have a lot of tweaks today, from a G'huun 5% Hp nerf on all difficulties, to Hunter and Shaman Hear of Azeroth trait fixes, dungeon changes, Druid, Priest and Shaman PvP tweaks,  Rhan'ka's Escape Plan  no longer being usable in M+, raids and rated PvP (which was announced a while ago) and more!
Most heirlooms only work in a limited level range in their default form and must be upgraded to work at higher levels. That costs gold, and you’ll need around 30,000 gold to outfit yourself with a fully upgraded set (counting only those that give you bonus experience). You may need to spend some time on a boosted character to acquire the gold you need to outfit another character with heirlooms, but it’s well worth the effort.
We can’t be sure when we'll see flying in Battle for Azeroth, but it helps to be as prepared as possible by completing the available achievement Battle for Azeroth Pathfinder, Part One to ensure you’ll be well on your way to fly the less-than-friendly skies when you can. In the meantime, earning this achievement will grant you increased passive mount speed on Kul’Tiras and Zandalar.  Here’s what you can do to work your way towards unlocking flying in World of Warcraft's Battle for Azeroth!
When you switch targets by clicking on a nameplate or boss frame, your Rogue will not actually start auto attacking unless you use an ability or physically right click the model. Startattack macros replace your default abilities so that if you switch targets but don't have enough Energy to immediately use one of your abilities, you will still begin auto attacking immediately. An example startattack macro is displayed below:
Using most of the crafting and flipping methods in this guide I have made 12 million gold since Legion Launched in October last year. This is after paying for 2 accounts using gold by buying tokens throughout most of ther period. I recently reinstalled TSM, but just the last 30 days I have made almost 2 million gold in profit as you can see. So I think it’s safe to say that this works.
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